* big-endian CPUs.
*
* @par
- * When the pixel format is palettized RGB (AV_PIX_FMT_PAL8), the palettized
+ * When the pixel format is palettized RGB32 (AV_PIX_FMT_PAL8), the palettized
* image data is stored in AVFrame.data[0]. The palette is transported in
* AVFrame.data[1], is 1024 bytes long (256 4-byte entries) and is
* formatted the same as in AV_PIX_FMT_RGB32 described above (i.e., it is
- * also endian-specific). Note also that the individual RGB palette
+ * also endian-specific). Note also that the individual RGB32 palette
* components stored in AVFrame.data[1] should be in the range 0..255.
* This is important as many custom PAL8 video codecs that were designed
* to run on the IBM VGA graphics adapter use 6-bit palette components.
AV_PIX_FMT_RGB565BE, ///< packed RGB 5:6:5, 16bpp, (msb) 5R 6G 5B(lsb), big-endian
AV_PIX_FMT_RGB565LE, ///< packed RGB 5:6:5, 16bpp, (msb) 5R 6G 5B(lsb), little-endian
- AV_PIX_FMT_RGB555BE, ///< packed RGB 5:5:5, 16bpp, (msb)1X 5R 5G 5B(lsb), big-endian, most significant bit to 0
- AV_PIX_FMT_RGB555LE, ///< packed RGB 5:5:5, 16bpp, (msb)1X 5R 5G 5B(lsb), little-endian, most significant bit to 0
+ AV_PIX_FMT_RGB555BE, ///< packed RGB 5:5:5, 16bpp, (msb)1X 5R 5G 5B(lsb), big-endian , X=unused/undefined
+ AV_PIX_FMT_RGB555LE, ///< packed RGB 5:5:5, 16bpp, (msb)1X 5R 5G 5B(lsb), little-endian, X=unused/undefined
AV_PIX_FMT_BGR565BE, ///< packed BGR 5:6:5, 16bpp, (msb) 5B 6G 5R(lsb), big-endian
AV_PIX_FMT_BGR565LE, ///< packed BGR 5:6:5, 16bpp, (msb) 5B 6G 5R(lsb), little-endian
- AV_PIX_FMT_BGR555BE, ///< packed BGR 5:5:5, 16bpp, (msb)1X 5B 5G 5R(lsb), big-endian, most significant bit to 1
- AV_PIX_FMT_BGR555LE, ///< packed BGR 5:5:5, 16bpp, (msb)1X 5B 5G 5R(lsb), little-endian, most significant bit to 1
+ AV_PIX_FMT_BGR555BE, ///< packed BGR 5:5:5, 16bpp, (msb)1X 5B 5G 5R(lsb), big-endian , X=unused/undefined
+ AV_PIX_FMT_BGR555LE, ///< packed BGR 5:5:5, 16bpp, (msb)1X 5B 5G 5R(lsb), little-endian, X=unused/undefined
AV_PIX_FMT_VAAPI_MOCO, ///< HW acceleration through VA API at motion compensation entry-point, Picture.data[3] contains a vaapi_render_state struct which contains macroblocks as well as various fields extracted from headers
AV_PIX_FMT_VAAPI_IDCT, ///< HW acceleration through VA API at IDCT entry-point, Picture.data[3] contains a vaapi_render_state struct which contains fields extracted from headers
AV_PIX_FMT_GBRAP_LIBAV, ///< planar GBRA 4:4:4:4 32bpp
AV_PIX_FMT_GBRAP16BE_LIBAV, ///< planar GBRA 4:4:4:4 64bpp, big-endian
AV_PIX_FMT_GBRAP16LE_LIBAV, ///< planar GBRA 4:4:4:4 64bpp, little-endian
-
+ /**
+ * HW acceleration through QSV, data[3] contains a pointer to the
+ * mfxFrameSurface1 structure.
+ */
+ AV_PIX_FMT_QSV,
#ifndef AV_PIX_FMT_ABI_GIT_MASTER
AV_PIX_FMT_RGBA64BE=0x123, ///< packed RGBA 16:16:16:16, 64bpp, 16R, 16G, 16B, 16A, the 2-byte value for each R/G/B/A component is stored as big-endian