#ifndef AVUTIL_SAMPLEFMT_H
#define AVUTIL_SAMPLEFMT_H
+#include <stdint.h>
+
#include "avutil.h"
+#include "attributes.h"
/**
- * all in native-endian format
+ * Audio Sample Formats
+ *
+ * @par
+ * The data described by the sample format is always in native-endian order.
+ * Sample values can be expressed by native C types, hence the lack of a signed
+ * 24-bit sample format even though it is a common raw audio data format.
+ *
+ * @par
+ * The floating-point formats are based on full volume being in the range
+ * [-1.0, 1.0]. Any values outside this range are beyond full volume level.
+ *
+ * @par
+ * The data layout as used in av_samples_fill_arrays() and elsewhere in Libav
+ * (such as AVFrame in libavcodec) is as follows:
+ *
+ * For planar sample formats, each audio channel is in a separate data plane,
+ * and linesize is the buffer size, in bytes, for a single plane. All data
+ * planes must be the same size. For packed sample formats, only the first data
+ * plane is used, and samples for each channel are interleaved. In this case,
+ * linesize is the buffer size, in bytes, for the 1 plane.
*/
enum AVSampleFormat {
AV_SAMPLE_FMT_NONE = -1,
*/
char *av_get_sample_fmt_string(char *buf, int buf_size, enum AVSampleFormat sample_fmt);
-#if FF_API_GET_BITS_PER_SAMPLE_FMT
-/**
- * @deprecated Use av_get_bytes_per_sample() instead.
- */
-attribute_deprecated
-int av_get_bits_per_sample_fmt(enum AVSampleFormat sample_fmt);
-#endif
-
/**
* Return number of bytes per sample.
*
* @param nb_channels the number of channels
* @param nb_samples the number of samples in a single channel
* @param sample_fmt the sample format
+ * @param align buffer size alignment (0 = default, 1 = no alignment)
* @return required buffer size, or negative error code on failure
*/
int av_samples_get_buffer_size(int *linesize, int nb_channels, int nb_samples,
* buffer for planar layout, or the aligned size of the buffer for all channels
* for packed layout.
*
+ * @see enum AVSampleFormat
+ * The documentation for AVSampleFormat describes the data layout.
+ *
* @param[out] audio_data array to be filled with the pointer for each channel
- * @param[out] linesize calculated linesize
+ * @param[out] linesize calculated linesize, may be NULL
* @param buf the pointer to a buffer containing the samples
* @param nb_channels the number of channels
* @param nb_samples the number of samples in a single channel
* @param sample_fmt the sample format
- * @param align buffer size alignment (1 = no alignment required)
+ * @param align buffer size alignment (0 = default, 1 = no alignment)
* @return 0 on success or a negative error code on failure
*/
-int av_samples_fill_arrays(uint8_t **audio_data, int *linesize, uint8_t *buf,
+int av_samples_fill_arrays(uint8_t **audio_data, int *linesize,
+ const uint8_t *buf,
int nb_channels, int nb_samples,
enum AVSampleFormat sample_fmt, int align);
* Allocate a samples buffer for nb_samples samples, and fill data pointers and
* linesize accordingly.
* The allocated samples buffer can be freed by using av_freep(&audio_data[0])
+ * Allocated data will be initialized to silence.
+ *
+ * @see enum AVSampleFormat
+ * The documentation for AVSampleFormat describes the data layout.
*
* @param[out] audio_data array to be filled with the pointer for each channel
- * @param[out] linesize aligned size for audio buffer(s)
+ * @param[out] linesize aligned size for audio buffer(s), may be NULL
* @param nb_channels number of audio channels
* @param nb_samples number of samples per channel
- * @param align buffer size alignment (1 = no alignment required)
+ * @param align buffer size alignment (0 = default, 1 = no alignment)
* @return 0 on success or a negative error code on failure
* @see av_samples_fill_arrays()
*/
int av_samples_alloc(uint8_t **audio_data, int *linesize, int nb_channels,
int nb_samples, enum AVSampleFormat sample_fmt, int align);
+/**
+ * Copy samples from src to dst.
+ *
+ * @param dst destination array of pointers to data planes
+ * @param src source array of pointers to data planes
+ * @param dst_offset offset in samples at which the data will be written to dst
+ * @param src_offset offset in samples at which the data will be read from src
+ * @param nb_samples number of samples to be copied
+ * @param nb_channels number of audio channels
+ * @param sample_fmt audio sample format
+ */
+int av_samples_copy(uint8_t **dst, uint8_t * const *src, int dst_offset,
+ int src_offset, int nb_samples, int nb_channels,
+ enum AVSampleFormat sample_fmt);
+
+/**
+ * Fill an audio buffer with silence.
+ *
+ * @param audio_data array of pointers to data planes
+ * @param offset offset in samples at which to start filling
+ * @param nb_samples number of samples to fill
+ * @param nb_channels number of audio channels
+ * @param sample_fmt audio sample format
+ */
+int av_samples_set_silence(uint8_t **audio_data, int offset, int nb_samples,
+ int nb_channels, enum AVSampleFormat sample_fmt);
+
#endif /* AVUTIL_SAMPLEFMT_H */