*bottom = orig_height - height - *top;
}
-static const char *spherical_projection_names[] = {
+static const char *const spherical_projection_names[] = {
[AV_SPHERICAL_EQUIRECTANGULAR] = "equirectangular",
[AV_SPHERICAL_CUBEMAP] = "cubemap",
[AV_SPHERICAL_EQUIRECTANGULAR_TILE] = "tiled equirectangular",