/*
* copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
*
- * This file is part of FFmpeg.
+ * This file is part of Libav.
*
- * FFmpeg is free software; you can redistribute it and/or
+ * Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
- * FFmpeg is distributed in the hope that it will be useful,
+ * Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
+ * License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
-#include "common.h"
#include "log.h"
+#include "mem.h"
#include "tree.h"
-typedef struct AVTreeNode{
+typedef struct AVTreeNode {
struct AVTreeNode *child[2];
void *elem;
int state;
-}AVTreeNode;
-
-void *av_tree_find(const AVTreeNode *t, void *key, int (*cmp)(void *key, const void *b), void *next[2]){
- if(t){
- unsigned int v= cmp(t->elem, key);
- if(v){
- if(next) next[(v>>31)^1]= t->elem;
- return av_tree_find(t->child[v>>31], key, cmp, next);
- }else{
+} AVTreeNode;
+
+#if FF_API_CONTEXT_SIZE
+const int av_tree_node_size = sizeof(AVTreeNode);
+#endif
+
+struct AVTreeNode *av_tree_node_alloc(void)
+{
+ return av_mallocz(sizeof(struct AVTreeNode));
+}
+
+void *av_tree_find(const AVTreeNode *t, void *key,
+ int (*cmp)(void *key, const void *b), void *next[2])
+{
+ if (t) {
+ unsigned int v = cmp(key, t->elem);
+ if (v) {
+ if (next) next[v >> 31] = t->elem;
+ return av_tree_find(t->child[(v >> 31) ^ 1], key, cmp, next);
+ } else {
+ if (next) {
+ av_tree_find(t->child[0], key, cmp, next);
+ av_tree_find(t->child[1], key, cmp, next);
+ }
return t->elem;
}
}
return NULL;
}
-void *av_tree_insert(AVTreeNode **tp, void *key, int (*cmp)(void *key, const void *b)){
- AVTreeNode *t= *tp;
- if(t){
- unsigned int v= cmp(t->elem, key);
- if(v){
- int i= v>>31;
- AVTreeNode **child= &t->child[i];
- void *ret= av_tree_insert(child, key, cmp);
- if(!ret){
- t->state -= ((int)v>>31)|1;
- if(!(t->state&1)){
- if(t->state){
- if((*child)->state*2 == t->state){
- *tp= *child;
- *child= (*child)->child[i^1];
- (*tp)->child[i^1]= t;
- t->state= 0;
- }else{
- *tp= (*child)->child[i^1];
- (*child)->child[i^1]= (*tp)->child[i];
- (*tp)->child[i]= *child;
- *child= (*tp)->child[i^1];
- (*tp)->child[i^1]= t;
-
- i= (*tp)->state > 0;
- (*tp)->child[i ]->state= 0;
- (*tp)->child[i^1]->state= -(*tp)->state;
- }
- (*tp)->state=0;
+void *av_tree_insert(AVTreeNode **tp, void *key,
+ int (*cmp)(void *key, const void *b), AVTreeNode **next)
+{
+ AVTreeNode *t = *tp;
+ if (t) {
+ unsigned int v = cmp(t->elem, key);
+ void *ret;
+ if (!v) {
+ if (*next)
+ return t->elem;
+ else if (t->child[0] || t->child[1]) {
+ int i = !t->child[0];
+ void *next_elem[2];
+ av_tree_find(t->child[i], key, cmp, next_elem);
+ key = t->elem = next_elem[i];
+ v = -i;
+ } else {
+ *next = t;
+ *tp = NULL;
+ return NULL;
+ }
+ }
+ ret = av_tree_insert(&t->child[v >> 31], key, cmp, next);
+ if (!ret) {
+ int i = (v >> 31) ^ !!*next;
+ AVTreeNode **child = &t->child[i];
+ t->state += 2 * i - 1;
+
+ if (!(t->state & 1)) {
+ if (t->state) {
+ /* The following code is equivalent to
+ if((*child)->state*2 == -t->state)
+ rotate(child, i^1);
+ rotate(tp, i);
+
+ with rotate():
+ static void rotate(AVTreeNode **tp, int i) {
+ AVTreeNode *t= *tp;
+
+ *tp= t->child[i];
+ t->child[i]= t->child[i]->child[i^1];
+ (*tp)->child[i^1]= t;
+ i= 4*t->state + 2*(*tp)->state + 12;
+ t ->state= ((0x614586 >> i) & 3)-1;
+ (*tp)->state= ((*tp)->state>>1) + ((0x400EEA >> i) & 3)-1;
+ }
+ but such a rotate function is both bigger and slower
+ */
+ if (( *child )->state * 2 == -t->state) {
+ *tp = (*child)->child[i ^ 1];
+ (*child)->child[i ^ 1] = (*tp)->child[i];
+ (*tp)->child[i] = *child;
+ *child = ( *tp )->child[i ^ 1];
+ (*tp)->child[i ^ 1] = t;
+
+ (*tp)->child[0]->state = -((*tp)->state > 0);
+ (*tp)->child[1]->state = (*tp)->state < 0;
+ (*tp)->state = 0;
+ } else {
+ *tp = *child;
+ *child = (*child)->child[i ^ 1];
+ (*tp)->child[i ^ 1] = t;
+ if ((*tp)->state) t->state = 0;
+ else t->state >>= 1;
+ (*tp)->state = -t->state;
}
- return key;
}
}
- return ret;
- }else{
- return t->elem;
+ if (!(*tp)->state ^ !!*next)
+ return key;
}
- }else{
- *tp= av_mallocz(sizeof(AVTreeNode));
- (*tp)->elem= key;
- return NULL;
+ return ret;
+ } else {
+ *tp = *next;
+ *next = NULL;
+ if (*tp) {
+ (*tp)->elem = key;
+ return NULL;
+ } else
+ return key;
}
}
-void av_tree_destroy(AVTreeNode *t){
- av_tree_destroy(t->child[0]);
- av_tree_destroy(t->child[1]);
- av_free(t);
+void av_tree_destroy(AVTreeNode *t)
+{
+ if (t) {
+ av_tree_destroy(t->child[0]);
+ av_tree_destroy(t->child[1]);
+ av_free(t);
+ }
}
-#if 0
-void av_tree_enumerate(AVTreeNode *t, void *opaque, int (*f)(void *opaque, void *elem)){
- f(opaque, t->elem);
- av_tree_enumerate(t->child[0], opaque, f);
- av_tree_enumerate(t->child[1], opaque, f);
+void av_tree_enumerate(AVTreeNode *t, void *opaque,
+ int (*cmp)(void *opaque, void *elem),
+ int (*enu)(void *opaque, void *elem))
+{
+ if (t) {
+ int v = cmp ? cmp(opaque, t->elem) : 0;
+ if (v >= 0)
+ av_tree_enumerate(t->child[0], opaque, cmp, enu);
+ if (v == 0)
+ enu(opaque, t->elem);
+ if (v <= 0)
+ av_tree_enumerate(t->child[1], opaque, cmp, enu);
+ }
}
-#endif
#ifdef TEST
-static int check(AVTreeNode *t){
- if(t){
- int left= check(t->child[0]);
- int right= check(t->child[1]);
+#include "common.h"
+#include "lfg.h"
+
+static int check(AVTreeNode *t)
+{
+ if (t) {
+ int left = check(t->child[0]);
+ int right = check(t->child[1]);
- if(left>999 || right>999)
+ if (left>999 || right>999)
return 1000;
- if(right - left != t->state)
+ if (right - left != t->state)
return 1000;
- if(t->state>1 || t->state<-1)
+ if (t->state>1 || t->state<-1)
return 1000;
- return FFMAX(left, right)+1;
+ return FFMAX(left, right) + 1;
}
return 0;
}
-static void print(AVTreeNode *t, int depth){
+static void print(AVTreeNode *t, int depth)
+{
int i;
- for(i=0; i<depth*4; i++) av_log(NULL, AV_LOG_ERROR, " ");
- if(t){
- av_log(NULL, AV_LOG_ERROR, "Node %p %2d %4d\n", t, t->state, t->elem);
- print(t->child[0], depth+1);
- print(t->child[1], depth+1);
- }else
+ for (i = 0; i < depth * 4; i++) av_log(NULL, AV_LOG_ERROR, " ");
+ if (t) {
+ av_log(NULL, AV_LOG_ERROR, "Node %p %2d %p\n", t, t->state, t->elem);
+ print(t->child[0], depth + 1);
+ print(t->child[1], depth + 1);
+ } else
av_log(NULL, AV_LOG_ERROR, "NULL\n");
}
-int cmp(const void *a, const void *b){
- return a-b;
+static int cmp(void *a, const void *b)
+{
+ return (uint8_t *) a - (const uint8_t *) b;
}
-int main(){
- int i,j,k;
- AVTreeNode *root= av_mallocz(sizeof(AVTreeNode));
+int main (void)
+{
+ int i;
+ void *k;
+ AVTreeNode *root = NULL, *node = NULL;
+ AVLFG prng;
+
+ av_lfg_init(&prng, 1);
- for(i=0; i<10000; i++){
- int j= (random()%863294);
- if(check(root) > 999){
+ for (i = 0; i < 10000; i++) {
+ int j = av_lfg_get(&prng) % 86294;
+ if (check(root) > 999) {
av_log(NULL, AV_LOG_ERROR, "FATAL error %d\n", i);
print(root, 0);
return -1;
}
av_log(NULL, AV_LOG_ERROR, "inserting %4d\n", j);
- av_tree_insert(&root, (void*)(j+1), cmp);
+ if (!node)
+ node = av_tree_node_alloc();
+ av_tree_insert(&root, (void *) (j + 1), cmp, &node);
+
+ j = av_lfg_get(&prng) % 86294;
+ {
+ AVTreeNode *node2 = NULL;
+ av_log(NULL, AV_LOG_ERROR, "removing %4d\n", j);
+ av_tree_insert(&root, (void *) (j + 1), cmp, &node2);
+ k = av_tree_find(root, (void *) (j + 1), cmp, NULL);
+ if (k)
+ av_log(NULL, AV_LOG_ERROR, "removal failure %d\n", i);
+ }
}
return 0;
}