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Update bcachefs sources to 6c5219caf0 bcachefs: Rev the on disk format version for...
[bcachefs-tools-debian] / libbcachefs / alloc_types.h
index ce3a919ef2531961e442fc2ad6b488a80549be91..4a1cd8b73d16b1e500a84ae9290d9bf144c502cf 100644 (file)
-#ifndef _BCACHE_ALLOC_TYPES_H
-#define _BCACHE_ALLOC_TYPES_H
+/* SPDX-License-Identifier: GPL-2.0 */
+#ifndef _BCACHEFS_ALLOC_TYPES_H
+#define _BCACHEFS_ALLOC_TYPES_H
 
 #include <linux/mutex.h>
+#include <linux/spinlock.h>
 
 #include "clock_types.h"
+#include "fifo.h"
 
-/*
- * There's two of these clocks, one for reads and one for writes:
- *
- * All fields protected by bucket_lock
- */
-struct prio_clock {
-       /*
-        * "now" in (read/write) IO time - incremented whenever we do X amount
-        * of reads or writes.
-        *
-        * Goes with the bucket read/write prios: when we read or write to a
-        * bucket we reset the bucket's prio to the current hand; thus hand -
-        * prio = time since bucket was last read/written.
-        *
-        * The units are some amount (bytes/sectors) of data read/written, and
-        * the units can change on the fly if we need to rescale to fit
-        * everything in a u16 - your only guarantee is that the units are
-        * consistent.
-        */
-       u16                     hand;
-       u16                     min_prio;
+struct ec_bucket_buf;
 
-       int                     rw;
+#define ALLOC_THREAD_STATES()          \
+       x(stopped)                      \
+       x(running)                      \
+       x(blocked)                      \
+       x(blocked_full)
 
-       struct io_timer         rescale;
+enum allocator_states {
+#define x(n)   ALLOCATOR_##n,
+       ALLOC_THREAD_STATES()
+#undef x
 };
 
-/* There is one reserve for each type of btree, one for prios and gens
- * and one for moving GC */
 enum alloc_reserve {
-       RESERVE_ALLOC           = -1,
-       RESERVE_BTREE           = 0,
-       RESERVE_MOVINGGC        = 1,
-       RESERVE_NONE            = 2,
-       RESERVE_NR              = 3,
+       RESERVE_BTREE_MOVINGGC  = -2,
+       RESERVE_BTREE           = -1,
+       RESERVE_MOVINGGC        = 0,
+       RESERVE_NONE            = 1,
+       RESERVE_NR              = 2,
 };
 
-struct dev_group {
-       spinlock_t              lock;
-       unsigned                nr;
-       unsigned                cur_device;
-       struct {
-               u64             weight;
-               struct bch_dev  *dev;
-       }                       d[BCH_SB_MEMBERS_MAX];
-};
+typedef FIFO(long)     alloc_fifo;
+
+#define OPEN_BUCKETS_COUNT     1024
 
-/* Enough for 16 cache devices, 2 tiers and some left over for pipelining */
-#define OPEN_BUCKETS_COUNT     256
+#define WRITE_POINT_HASH_NR    32
+#define WRITE_POINT_MAX                32
 
-#define WRITE_POINT_COUNT      16
+typedef u16                    open_bucket_idx_t;
 
 struct open_bucket {
-       struct list_head        list;
-       struct mutex            lock;
+       spinlock_t              lock;
        atomic_t                pin;
-       bool                    has_full_ptrs;
+       open_bucket_idx_t       freelist;
+
        /*
-        * recalculated every time we allocate from this open_bucket based on
-        * how many pointers we're actually going to use:
+        * When an open bucket has an ec_stripe attached, this is the index of
+        * the block in the stripe this open_bucket corresponds to:
         */
+       u8                      ec_idx;
+       u8                      type;
+       unsigned                valid:1;
+       unsigned                on_partial_list:1;
+       int                     alloc_reserve:3;
        unsigned                sectors_free;
-       unsigned                nr_ptrs;
-       struct bch_extent_ptr   ptrs[BCH_REPLICAS_MAX];
-       unsigned                ptr_offset[BCH_REPLICAS_MAX];
+       struct bch_extent_ptr   ptr;
+       struct ec_stripe_new    *ec;
+};
+
+#define OPEN_BUCKET_LIST_MAX   15
+
+struct open_buckets {
+       open_bucket_idx_t       nr;
+       open_bucket_idx_t       v[OPEN_BUCKET_LIST_MAX];
+};
+
+struct dev_stripe_state {
+       u64                     next_alloc[BCH_SB_MEMBERS_MAX];
 };
 
 struct write_point {
-       struct open_bucket      *b;
+       struct hlist_node       node;
+       struct mutex            lock;
+       u64                     last_used;
+       unsigned long           write_point;
+       enum bch_data_type      type;
 
-       /*
-        * Throttle writes to this write point if tier 0 is full?
-        */
-       bool                    throttle;
+       /* calculated based on how many pointers we're actually going to use: */
+       unsigned                sectors_free;
 
-       /*
-        * If not NULL, cache group for tiering, promotion and moving GC -
-        * always allocates a single replica
-        */
-       struct dev_group        *group;
+       struct open_buckets     ptrs;
+       struct dev_stripe_state stripe;
+};
 
-       /*
-        * Otherwise do a normal replicated bucket allocation that could come
-        * from any device in tier 0 (foreground write)
-        */
+struct write_point_specifier {
+       unsigned long           v;
 };
 
 struct alloc_heap_entry {
        size_t                  bucket;
+       size_t                  nr;
        unsigned long           key;
 };
 
 typedef HEAP(struct alloc_heap_entry) alloc_heap;
 
-#endif /* _BCACHE_ALLOC_TYPES_H */
+#endif /* _BCACHEFS_ALLOC_TYPES_H */