#include "clock_types.h"
#include "fifo.h"
-struct ec_bucket_buf;
-
-/* There's two of these clocks, one for reads and one for writes: */
-struct bucket_clock {
- /*
- * "now" in (read/write) IO time - incremented whenever we do X amount
- * of reads or writes.
- *
- * Goes with the bucket read/write prios: when we read or write to a
- * bucket we reset the bucket's prio to the current hand; thus hand -
- * prio = time since bucket was last read/written.
- *
- * The units are some amount (bytes/sectors) of data read/written, and
- * the units can change on the fly if we need to rescale to fit
- * everything in a u16 - your only guarantee is that the units are
- * consistent.
- */
- u16 hand;
- u16 max_last_io;
-
- int rw;
-
- struct io_timer rescale;
- struct mutex lock;
+struct bucket_alloc_state {
+ u64 buckets_seen;
+ u64 skipped_open;
+ u64 skipped_need_journal_commit;
+ u64 skipped_nocow;
+ u64 skipped_nouse;
};
-/* There is one reserve for each type of btree, one for prios and gens
- * and one for moving GC */
-enum alloc_reserve {
- RESERVE_ALLOC = -1,
- RESERVE_BTREE = 0,
- RESERVE_MOVINGGC = 1,
- RESERVE_NONE = 2,
- RESERVE_NR = 3,
+#define BCH_WATERMARKS() \
+ x(stripe) \
+ x(normal) \
+ x(copygc) \
+ x(btree) \
+ x(btree_copygc) \
+ x(reclaim)
+
+enum bch_watermark {
+#define x(name) BCH_WATERMARK_##name,
+ BCH_WATERMARKS()
+#undef x
+ BCH_WATERMARK_NR,
};
-typedef FIFO(long) alloc_fifo;
+#define BCH_WATERMARK_BITS 3
+#define BCH_WATERMARK_MASK ~(~0U << BCH_WATERMARK_BITS)
-/* Enough for 16 cache devices, 2 tiers and some left over for pipelining */
-#define OPEN_BUCKETS_COUNT 256
+#define OPEN_BUCKETS_COUNT 1024
#define WRITE_POINT_HASH_NR 32
#define WRITE_POINT_MAX 32
+/*
+ * 0 is never a valid open_bucket_idx_t:
+ */
+typedef u16 open_bucket_idx_t;
+
struct open_bucket {
spinlock_t lock;
atomic_t pin;
- u8 freelist;
+ open_bucket_idx_t freelist;
+ open_bucket_idx_t hash;
+
+ /*
+ * When an open bucket has an ec_stripe attached, this is the index of
+ * the block in the stripe this open_bucket corresponds to:
+ */
u8 ec_idx;
- u8 type;
+ enum bch_data_type data_type:6;
unsigned valid:1;
unsigned on_partial_list:1;
- unsigned sectors_free;
- struct bch_extent_ptr ptr;
+
+ u8 dev;
+ u8 gen;
+ u32 sectors_free;
+ u64 bucket;
struct ec_stripe_new *ec;
};
#define OPEN_BUCKET_LIST_MAX 15
struct open_buckets {
- u8 nr;
- u8 v[OPEN_BUCKET_LIST_MAX];
+ open_bucket_idx_t nr;
+ open_bucket_idx_t v[OPEN_BUCKET_LIST_MAX];
};
struct dev_stripe_state {
u64 next_alloc[BCH_SB_MEMBERS_MAX];
};
+#define WRITE_POINT_STATES() \
+ x(stopped) \
+ x(waiting_io) \
+ x(waiting_work) \
+ x(running)
+
+enum write_point_state {
+#define x(n) WRITE_POINT_##n,
+ WRITE_POINT_STATES()
+#undef x
+ WRITE_POINT_STATE_NR
+};
+
struct write_point {
- struct hlist_node node;
- struct mutex lock;
- u64 last_used;
- unsigned long write_point;
- enum bch_data_type type;
- bool is_ec;
-
- /* calculated based on how many pointers we're actually going to use: */
- unsigned sectors_free;
-
- struct open_buckets ptrs;
- struct dev_stripe_state stripe;
+ struct {
+ struct hlist_node node;
+ struct mutex lock;
+ u64 last_used;
+ unsigned long write_point;
+ enum bch_data_type data_type;
+
+ /* calculated based on how many pointers we're actually going to use: */
+ unsigned sectors_free;
+
+ struct open_buckets ptrs;
+ struct dev_stripe_state stripe;
+
+ u64 sectors_allocated;
+ } __attribute__((__aligned__(SMP_CACHE_BYTES)));
+
+ struct {
+ struct work_struct index_update_work;
+
+ struct list_head writes;
+ spinlock_t writes_lock;
+
+ enum write_point_state state;
+ u64 last_state_change;
+ u64 time[WRITE_POINT_STATE_NR];
+ } __attribute__((__aligned__(SMP_CACHE_BYTES)));
};
struct write_point_specifier {
unsigned long v;
};
-struct alloc_heap_entry {
- size_t bucket;
- size_t nr;
- unsigned long key;
-};
-
-typedef HEAP(struct alloc_heap_entry) alloc_heap;
-
#endif /* _BCACHEFS_ALLOC_TYPES_H */