static inline int btree_trans_too_many_iters(struct btree_trans *trans)
{
- if (bitmap_weight(trans->paths_allocated, trans->nr_paths) > BTREE_ITER_MAX - 8)
+ if (bitmap_weight(trans->paths_allocated, trans->nr_paths) > BTREE_ITER_INITIAL - 8)
return __bch2_btree_trans_too_many_iters(trans);
return 0;
#define for_each_btree_key_continue_norestart(_iter, _flags, _k, _ret) \
for_each_btree_key_upto_continue_norestart(_iter, SPOS_MAX, _flags, _k, _ret)
+/*
+ * This should not be used in a fastpath, without first trying _do in
+ * nonblocking mode - it will cause excessive transaction restarts and
+ * potentially livelocking:
+ */
#define drop_locks_do(_trans, _do) \
({ \
bch2_trans_unlock(_trans); \