#include "buckets_types.h"
#include "extents.h"
-#include "super.h"
+#include "sb-members.h"
+
+static inline size_t sector_to_bucket(const struct bch_dev *ca, sector_t s)
+{
+ return div_u64(s, ca->mi.bucket_size);
+}
+
+static inline sector_t bucket_to_sector(const struct bch_dev *ca, size_t b)
+{
+ return ((sector_t) b) * ca->mi.bucket_size;
+}
+
+static inline sector_t bucket_remainder(const struct bch_dev *ca, sector_t s)
+{
+ u32 remainder;
+
+ div_u64_rem(s, ca->mi.bucket_size, &remainder);
+ return remainder;
+}
+
+static inline size_t sector_to_bucket_and_offset(const struct bch_dev *ca, sector_t s,
+ u32 *offset)
+{
+ return div_u64_rem(s, ca->mi.bucket_size, offset);
+}
#define for_each_bucket(_b, _buckets) \
for (_b = (_buckets)->b + (_buckets)->first_bucket; \
size_t, enum bch_data_type, unsigned);
int bch2_trans_mark_dev_sb(struct bch_fs *, struct bch_dev *);
+static inline bool is_superblock_bucket(struct bch_dev *ca, u64 b)
+{
+ struct bch_sb_layout *layout = &ca->disk_sb.sb->layout;
+ u64 b_offset = bucket_to_sector(ca, b);
+ u64 b_end = bucket_to_sector(ca, b + 1);
+ unsigned i;
+
+ if (!b)
+ return true;
+
+ for (i = 0; i < layout->nr_superblocks; i++) {
+ u64 offset = le64_to_cpu(layout->sb_offset[i]);
+ u64 end = offset + (1 << layout->sb_max_size_bits);
+
+ if (!(offset >= b_end || end <= b_offset))
+ return true;
+ }
+
+ return false;
+}
+
/* disk reservations: */
static inline void bch2_disk_reservation_put(struct bch_fs *c,