int minAllowedY; ///< for brigtness correction
int maxAllowedY; ///< for brihtness correction
- float maxClippedThreshold; ///< amount of "black" u r willing to loose to get a brightness corrected picture
+ float maxClippedThreshold; ///< amount of "black" you are willing to lose to get a brightness-corrected picture
int maxTmpNoise[3]; ///< for Temporal Noise Reducing filter (Maximal sum of abs differences)