struct AudioConvert *full_convert; ///< full conversion context (single conversion for input and output)
struct ResampleContext *resample; ///< resampling context
- float matrix[SWR_CH_MAX][SWR_CH_MAX];
- int32_t matrix32[SWR_CH_MAX][SWR_CH_MAX];
- uint8_t matrix_ch[SWR_CH_MAX][SWR_CH_MAX+1];
+ float matrix[SWR_CH_MAX][SWR_CH_MAX]; ///< floating point rematrixing coefficients
+ int32_t matrix32[SWR_CH_MAX][SWR_CH_MAX]; ///< 17.15 fixed point rematrixing coefficients
+ uint8_t matrix_ch[SWR_CH_MAX][SWR_CH_MAX+1]; ///< Lists of input channels per output channel that have non zero rematrixing coefficients
/* TODO: callbacks for ASM optimizations */
}SwrContext;