float ns_coeffs[NS_TAPS]; ///< Noise shaping filter coefficients
float ns_errors[SWR_CH_MAX][2*NS_TAPS];
AudioData noise; ///< noise used for dithering
- AudioData temp; ///< temporary storage when writing into the input buffer isnt possible
+ AudioData temp; ///< temporary storage when writing into the input buffer isn't possible
int output_sample_bits; ///< the number of used output bits, needed to scale dither correctly
};