B(1, 1) = (T(0, 1) + T(2, 1)) >> (1 + BAYER_SHIFT);
#endif
+#if defined(BAYER_BGGR) || defined(BAYER_RGGB)
+#define BAYER_TO_RGB48_COPY \
+ R(0, 0) = \
+ R(0, 1) = \
+ R(1, 1) = \
+ R(1, 0) = S(1, 1); \
+ \
+ G(0, 1) = S(0, 1); \
+ G(0, 0) = \
+ G(1, 1) = (T(0, 1) + T(1, 0)) >> 1; \
+ G(1, 0) = S(1, 0); \
+ \
+ B(1, 1) = \
+ B(0, 0) = \
+ B(0, 1) = \
+ B(1, 0) = S(0, 0);
+#define BAYER_TO_RGB48_INTERPOLATE \
+ R(0, 0) = (T(-1, -1) + T(-1, 1) + T(1, -1) + T(1, 1)) >> 2; \
+ G(0, 0) = (T(-1, 0) + T( 0, -1) + T(0, 1) + T(1, 0)) >> 2; \
+ B(0, 0) = S(0, 0); \
+ \
+ R(0, 1) = (T(-1, 1) + T(1, 1)) >> 1; \
+ G(0, 1) = S(0, 1); \
+ B(0, 1) = (T(0, 0) + T(0, 2)) >> 1; \
+ \
+ R(1, 0) = (T(1, -1) + T(1, 1)) >> 1; \
+ G(1, 0) = S(1, 0); \
+ B(1, 0) = (T(0, 0) + T(2, 0)) >> 1; \
+ \
+ R(1, 1) = S(1, 1); \
+ G(1, 1) = (T(0, 1) + T(1, 0) + T(1, 2) + T(2, 1)) >> 2; \
+ B(1, 1) = (T(0, 0) + T(0, 2) + T(2, 0) + T(2, 2)) >> 2;
+#else
+#define BAYER_TO_RGB48_COPY \
+ R(0, 0) = \
+ R(0, 1) = \
+ R(1, 1) = \
+ R(1, 0) = S(1, 0); \
+ \
+ G(0, 0) = S(0, 0); \
+ G(1, 1) = S(1, 1); \
+ G(0, 1) = \
+ G(1, 0) = (T(0, 0) + T(1, 1)) >> 1; \
+ \
+ B(1, 1) = \
+ B(0, 0) = \
+ B(0, 1) = \
+ B(1, 0) = S(0, 1);
+#define BAYER_TO_RGB48_INTERPOLATE \
+ R(0, 0) = (T(-1, 0) + T(1, 0)) >> 1; \
+ G(0, 0) = S(0, 0); \
+ B(0, 0) = (T(0, -1) + T(0, 1)) >> 1; \
+ \
+ R(0, 1) = (T(-1, 0) + T(-1, 2) + T(1, 0) + T(1, 2)) >> 2; \
+ G(0, 1) = (T(-1, 1) + T(0, 0) + T(0, 2) + T(1, 1)) >> 2; \
+ B(0, 1) = S(0, 1); \
+ \
+ R(1, 0) = S(1, 0); \
+ G(1, 0) = (T(0, 0) + T(1, -1) + T(1, 1) + T(2, 0)) >> 2; \
+ B(1, 0) = (T(0, -1) + T(0, 1) + T(2, -1) + T(2, 1)) >> 2; \
+ \
+ R(1, 1) = (T(1, 0) + T(1, 2)) >> 1; \
+ G(1, 1) = S(1, 1); \
+ B(1, 1) = (T(0, 1) + T(2, 1)) >> 1;
+#endif
+
/**
* invoke ff_rgb24toyv12 for 2x2 pixels
*/
}
}
+static void BAYER_RENAME(rgb48_copy)(const uint8_t *src, int src_stride, uint8_t *ddst, int dst_stride, int width)
+{
+ uint16_t *dst = (uint16_t *)ddst;
+ int i;
+
+ dst_stride /= 2;
+ for (i = 0 ; i < width; i+= 2) {
+ BAYER_TO_RGB48_COPY
+ src += 2 * BAYER_SIZEOF;
+ dst += 6;
+ }
+}
+
+static void BAYER_RENAME(rgb48_interpolate)(const uint8_t *src, int src_stride, uint8_t *ddst, int dst_stride, int width)
+{
+ uint16_t *dst = (uint16_t *)ddst;
+ int i;
+
+ dst_stride /= 2;
+ BAYER_TO_RGB48_COPY
+ src += 2 * BAYER_SIZEOF;
+ dst += 6;
+
+ for (i = 2 ; i < width - 2; i+= 2) {
+ BAYER_TO_RGB48_INTERPOLATE
+ src += 2 * BAYER_SIZEOF;
+ dst += 6;
+ }
+
+ if (width > 2) {
+ BAYER_TO_RGB48_COPY
+ }
+}
+
static void BAYER_RENAME(yv12_copy)(const uint8_t *src, int src_stride, uint8_t *dstY, uint8_t *dstU, uint8_t *dstV, int luma_stride, int width, int32_t *rgb2yuv)
{
uint8_t dst[12];
#undef B
#undef BAYER_TO_RGB24_COPY
#undef BAYER_TO_RGB24_INTERPOLATE
+#undef BAYER_TO_RGB48_COPY
+#undef BAYER_TO_RGB48_INTERPOLATE
#undef BAYER_RENAME