/*
- * rgb2rgb.c, Software RGB to RGB convertor
- * pluralize by Software PAL8 to RGB convertor
- * Software YUV to YUV convertor
- * Software YUV to RGB convertor
- * Written by Nick Kurshev.
- * palette & YUV & runtime CPU stuff by Michael (michaelni@gmx.at)
+ * software RGB to RGB converter
+ * pluralize by software PAL8 to RGB converter
+ * software YUV to YUV converter
+ * software YUV to RGB converter
+ * Written by Nick Kurshev.
+ * palette & YUV & runtime CPU stuff by Michael (michaelni@gmx.at)
*
* This file is part of FFmpeg.
*
* along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
- * the C code (not assembly, mmx, ...) of this file can be used
- * under the LGPL license too
+ * The C code (not assembly, MMX, ...) of this file can be used
+ * under the LGPL license.
*/
#include <inttypes.h>
#include "config.h"
+#include "libavutil/x86_cpu.h"
+#include "libavutil/bswap.h"
#include "rgb2rgb.h"
#include "swscale.h"
#include "swscale_internal.h"
-#include "x86_cpu.h"
-#include "bswap.h"
-#define FAST_BGR2YV12 // use 7 bit coeffs instead of 15bit
+#define FAST_BGR2YV12 // use 7-bit instead of 15-bit coefficients
-void (*rgb24to32)(const uint8_t *src, uint8_t *dst, long src_size);
-void (*rgb24to16)(const uint8_t *src, uint8_t *dst, long src_size);
-void (*rgb24to15)(const uint8_t *src, uint8_t *dst, long src_size);
-void (*rgb32to24)(const uint8_t *src, uint8_t *dst, long src_size);
+void (*rgb24tobgr32)(const uint8_t *src, uint8_t *dst, long src_size);
+void (*rgb24tobgr16)(const uint8_t *src, uint8_t *dst, long src_size);
+void (*rgb24tobgr15)(const uint8_t *src, uint8_t *dst, long src_size);
+void (*rgb32tobgr24)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb32to16)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb32to15)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb15to16)(const uint8_t *src, uint8_t *dst, long src_size);
-void (*rgb15to24)(const uint8_t *src, uint8_t *dst, long src_size);
+void (*rgb15tobgr24)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb15to32)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb16to15)(const uint8_t *src, uint8_t *dst, long src_size);
-void (*rgb16to24)(const uint8_t *src, uint8_t *dst, long src_size);
+void (*rgb16tobgr24)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb16to32)(const uint8_t *src, uint8_t *dst, long src_size);
-//void (*rgb24tobgr32)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb24tobgr24)(const uint8_t *src, uint8_t *dst, long src_size);
-void (*rgb24tobgr16)(const uint8_t *src, uint8_t *dst, long src_size);
-void (*rgb24tobgr15)(const uint8_t *src, uint8_t *dst, long src_size);
+void (*rgb24to16)(const uint8_t *src, uint8_t *dst, long src_size);
+void (*rgb24to15)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb32tobgr32)(const uint8_t *src, uint8_t *dst, long src_size);
-//void (*rgb32tobgr24)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb32tobgr16)(const uint8_t *src, uint8_t *dst, long src_size);
void (*rgb32tobgr15)(const uint8_t *src, uint8_t *dst, long src_size);
void (*yuv422ptoyuy2)(const uint8_t *ysrc, const uint8_t *usrc, const uint8_t *vsrc, uint8_t *dst,
long width, long height,
long lumStride, long chromStride, long dstStride);
+void (*yuv422ptouyvy)(const uint8_t *ysrc, const uint8_t *usrc, const uint8_t *vsrc, uint8_t *dst,
+ long width, long height,
+ long lumStride, long chromStride, long dstStride);
void (*yuy2toyv12)(const uint8_t *src, uint8_t *ydst, uint8_t *udst, uint8_t *vdst,
long width, long height,
long lumStride, long chromStride, long srcStride);
DECLARE_ASM_CONST(8, uint64_t, red_15mask) = 0x00007c0000007c00ULL;
DECLARE_ASM_CONST(8, uint64_t, green_15mask) = 0x000003e0000003e0ULL;
DECLARE_ASM_CONST(8, uint64_t, blue_15mask) = 0x0000001f0000001fULL;
-
-#if 0
-static volatile uint64_t __attribute__((aligned(8))) b5Dither;
-static volatile uint64_t __attribute__((aligned(8))) g5Dither;
-static volatile uint64_t __attribute__((aligned(8))) g6Dither;
-static volatile uint64_t __attribute__((aligned(8))) r5Dither;
-
-static uint64_t __attribute__((aligned(8))) dither4[2]={
- 0x0103010301030103LL,
- 0x0200020002000200LL,};
-
-static uint64_t __attribute__((aligned(8))) dither8[2]={
- 0x0602060206020602LL,
- 0x0004000400040004LL,};
-#endif
#endif /* defined(ARCH_X86) */
#define RGB2YUV_SHIFT 8
#define RV ((int)( 0.439*(1<<RGB2YUV_SHIFT)+0.5))
#define RU ((int)(-0.148*(1<<RGB2YUV_SHIFT)+0.5))
-//Note: we have C, MMX, MMX2, 3DNOW version therse no 3DNOW+MMX2 one
-//Plain C versions
+//Note: We have C, MMX, MMX2, 3DNOW versions, there is no 3DNOW + MMX2 one.
+//plain C versions
#undef HAVE_MMX
#undef HAVE_MMX2
#undef HAVE_3DNOW
#endif //ARCH_X86 || ARCH_X86_64
/*
- rgb15->rgb16 Original by Strepto/Astral
+ RGB15->RGB16 original by Strepto/Astral
ported to gcc & bugfixed : A'rpi
MMX2, 3DNOW optimization by Nick Kurshev
- 32bit c version, and and&add trick by Michael Niedermayer
+ 32-bit C version, and and&add trick by Michael Niedermayer
*/
void sws_rgb2rgb_init(int flags){
}
/**
- * Palette is assumed to contain BGR32.
+ * Convert the palette to the same packet 32-bit format as the palette
*/
-void palette8torgb32(const uint8_t *src, uint8_t *dst, long num_pixels, const uint8_t *palette)
+void palette8topacked32(const uint8_t *src, uint8_t *dst, long num_pixels, const uint8_t *palette)
{
long i;
-/*
- for (i=0; i<num_pixels; i++)
- ((unsigned *)dst)[i] = ((unsigned *)palette)[src[i]];
-*/
-
for (i=0; i<num_pixels; i++)
- {
- #ifdef WORDS_BIGENDIAN
- dst[3]= palette[src[i]*4+2];
- dst[2]= palette[src[i]*4+1];
- dst[1]= palette[src[i]*4+0];
- #else
- //FIXME slow?
- dst[0]= palette[src[i]*4+2];
- dst[1]= palette[src[i]*4+1];
- dst[2]= palette[src[i]*4+0];
- //dst[3]= 0; /* do we need this cleansing? */
- #endif
- dst+= 4;
- }
-}
-
-void palette8tobgr32(const uint8_t *src, uint8_t *dst, long num_pixels, const uint8_t *palette)
-{
- long i;
- for (i=0; i<num_pixels; i++)
- {
- #ifdef WORDS_BIGENDIAN
- dst[3]= palette[src[i]*4+0];
- dst[2]= palette[src[i]*4+1];
- dst[1]= palette[src[i]*4+2];
- #else
- //FIXME slow?
- dst[0]= palette[src[i]*4+0];
- dst[1]= palette[src[i]*4+1];
- dst[2]= palette[src[i]*4+2];
- //dst[3]= 0; /* do we need this cleansing? */
- #endif
-
- dst+= 4;
- }
+ ((uint32_t *) dst)[i] = ((const uint32_t *) palette)[src[i]];
}
/**
- * Palette is assumed to contain BGR32.
+ * Palette format: ABCD -> dst format: ABC
*/
-void palette8torgb24(const uint8_t *src, uint8_t *dst, long num_pixels, const uint8_t *palette)
+void palette8topacked24(const uint8_t *src, uint8_t *dst, long num_pixels, const uint8_t *palette)
{
long i;
-/*
- writes 1 byte o much and might cause alignment issues on some architectures?
- for (i=0; i<num_pixels; i++)
- ((unsigned *)(&dst[i*3])) = ((unsigned *)palette)[src[i]];
-*/
- for (i=0; i<num_pixels; i++)
- {
- //FIXME slow?
- dst[0]= palette[src[i]*4+2];
- dst[1]= palette[src[i]*4+1];
- dst[2]= palette[src[i]*4+0];
- dst+= 3;
- }
-}
-void palette8tobgr24(const uint8_t *src, uint8_t *dst, long num_pixels, const uint8_t *palette)
-{
- long i;
-/*
- writes 1 byte o much and might cause alignment issues on some architectures?
- for (i=0; i<num_pixels; i++)
- ((unsigned *)(&dst[i*3])) = ((unsigned *)palette)[src[i]];
-*/
for (i=0; i<num_pixels; i++)
{
//FIXME slow?
}
/**
- * Palette is assumed to contain bgr16, see rgb32to16 to convert the palette
+ * Palette is assumed to contain BGR16, see rgb32to16 to convert the palette.
*/
void palette8torgb16(const uint8_t *src, uint8_t *dst, long num_pixels, const uint8_t *palette)
{
long i;
for (i=0; i<num_pixels; i++)
- ((uint16_t *)dst)[i] = ((uint16_t *)palette)[src[i]];
+ ((uint16_t *)dst)[i] = ((const uint16_t *)palette)[src[i]];
}
void palette8tobgr16(const uint8_t *src, uint8_t *dst, long num_pixels, const uint8_t *palette)
{
long i;
for (i=0; i<num_pixels; i++)
- ((uint16_t *)dst)[i] = bswap_16(((uint16_t *)palette)[src[i]]);
+ ((uint16_t *)dst)[i] = bswap_16(((const uint16_t *)palette)[src[i]]);
}
/**
{
long i;
for (i=0; i<num_pixels; i++)
- ((uint16_t *)dst)[i] = ((uint16_t *)palette)[src[i]];
+ ((uint16_t *)dst)[i] = ((const uint16_t *)palette)[src[i]];
}
void palette8tobgr15(const uint8_t *src, uint8_t *dst, long num_pixels, const uint8_t *palette)
{
long i;
for (i=0; i<num_pixels; i++)
- ((uint16_t *)dst)[i] = bswap_16(((uint16_t *)palette)[src[i]]);
+ ((uint16_t *)dst)[i] = bswap_16(((const uint16_t *)palette)[src[i]]);
}
-void rgb32tobgr24(const uint8_t *src, uint8_t *dst, long src_size)
+void rgb32to24(const uint8_t *src, uint8_t *dst, long src_size)
{
long i;
long num_pixels = src_size >> 2;
}
}
-void rgb24tobgr32(const uint8_t *src, uint8_t *dst, long src_size)
+void rgb24to32(const uint8_t *src, uint8_t *dst, long src_size)
{
long i;
for (i=0; 3*i<src_size; i++)
void rgb16tobgr32(const uint8_t *src, uint8_t *dst, long src_size)
{
const uint16_t *end;
- uint8_t *d = (uint8_t *)dst;
- const uint16_t *s = (uint16_t *)src;
+ uint8_t *d = dst;
+ const uint16_t *s = (const uint16_t *)src;
end = s + src_size/2;
while (s < end)
{
}
}
-void rgb16tobgr24(const uint8_t *src, uint8_t *dst, long src_size)
+void rgb16to24(const uint8_t *src, uint8_t *dst, long src_size)
{
const uint16_t *end;
- uint8_t *d = (uint8_t *)dst;
+ uint8_t *d = dst;
const uint16_t *s = (const uint16_t *)src;
end = s + src_size/2;
while (s < end)
for (i=0; i<num_pixels; i++)
{
- unsigned b,g,r;
- register uint16_t rgb;
- rgb = src[2*i];
- r = rgb&0x1F;
- g = (rgb&0x7E0)>>5;
- b = (rgb&0xF800)>>11;
- dst[2*i] = (b&0x1F) | ((g&0x3F)<<5) | ((r&0x1F)<<11);
+ unsigned rgb = ((const uint16_t*)src)[i];
+ ((uint16_t*)dst)[i] = (rgb>>11) | (rgb&0x7E0) | (rgb<<11);
}
}
for (i=0; i<num_pixels; i++)
{
- unsigned b,g,r;
- register uint16_t rgb;
- rgb = src[2*i];
- r = rgb&0x1F;
- g = (rgb&0x7E0)>>5;
- b = (rgb&0xF800)>>11;
- dst[2*i] = (b&0x1F) | ((g&0x1F)<<5) | ((r&0x1F)<<10);
+ unsigned rgb = ((const uint16_t*)src)[i];
+ ((uint16_t*)dst)[i] = (rgb>>11) | ((rgb&0x7C0)>>1) | ((rgb&0x1F)<<10);
}
}
void rgb15tobgr32(const uint8_t *src, uint8_t *dst, long src_size)
{
const uint16_t *end;
- uint8_t *d = (uint8_t *)dst;
+ uint8_t *d = dst;
const uint16_t *s = (const uint16_t *)src;
end = s + src_size/2;
while (s < end)
}
}
-void rgb15tobgr24(const uint8_t *src, uint8_t *dst, long src_size)
+void rgb15to24(const uint8_t *src, uint8_t *dst, long src_size)
{
const uint16_t *end;
- uint8_t *d = (uint8_t *)dst;
- const uint16_t *s = (uint16_t *)src;
+ uint8_t *d = dst;
+ const uint16_t *s = (const uint16_t *)src;
end = s + src_size/2;
while (s < end)
{
for (i=0; i<num_pixels; i++)
{
- unsigned b,g,r;
- register uint16_t rgb;
- rgb = src[2*i];
- r = rgb&0x1F;
- g = (rgb&0x3E0)>>5;
- b = (rgb&0x7C00)>>10;
- dst[2*i] = (b&0x1F) | ((g&0x3F)<<5) | ((r&0x1F)<<11);
+ unsigned rgb = ((const uint16_t*)src)[i];
+ ((uint16_t*)dst)[i] = ((rgb&0x7C00)>>10) | ((rgb&0x3E0)<<1) | (rgb<<11);
}
}
for (i=0; i<num_pixels; i++)
{
- unsigned b,g,r;
- register uint16_t rgb;
- rgb = src[2*i];
- r = rgb&0x1F;
- g = (rgb&0x3E0)>>5;
- b = (rgb&0x7C00)>>10;
- dst[2*i] = (b&0x1F) | ((g&0x1F)<<5) | ((r&0x1F)<<10);
+ unsigned br;
+ unsigned rgb = ((const uint16_t*)src)[i];
+ br = rgb&0x7c1F;
+ ((uint16_t*)dst)[i] = (br>>10) | (rgb&0x3E0) | (br<<10);
}
}
-void rgb8tobgr8(const uint8_t *src, uint8_t *dst, long src_size)
+void bgr8torgb8(const uint8_t *src, uint8_t *dst, long src_size)
{
long i;
long num_pixels = src_size;