#endif
#include "libavutil/avutil.h"
+#include "libavutil/log.h"
+#include "libavutil/pixfmt.h"
#define STR(s) AV_TOSTRING(s) //AV_STRINGIFY is too long
DECLARE_ALIGNED(8, uint64_t, v_temp);
DECLARE_ALIGNED(8, uint64_t, y_temp);
int32_t alpMmxFilter[4*MAX_FILTER_SIZE];
+ // alignment of these values is not necessary, but merely here
+ // to maintain the same offset across x8632 and x86-64. Once we
+ // use proper offset macros in the asm, they can be removed.
DECLARE_ALIGNED(8, ptrdiff_t, uv_off); ///< offset (in pixels) between u and v planes
DECLARE_ALIGNED(8, ptrdiff_t, uv_offx2); ///< offset (in bytes) between u and v planes
- uint16_t dither16[8];
- uint32_t dither32[8];
+ DECLARE_ALIGNED(8, uint16_t, dither16)[8];
+ DECLARE_ALIGNED(8, uint32_t, dither32)[8];
const uint8_t *chrDither8, *lumDither8;
* @param dstW width of destination image
* @param src pointer to source data to be scaled. If scaling depth
* is 8, this is 8bpp in 8bpp (uint8_t) width. If scaling
- * depth is 16, this is 16bpp in 16bpp (uint16_t) depth.
+ * depth is 16, this is native depth in 16bbp (uint16_t)
+ * width. In other words, for 9-bit YUV input, this is
+ * 9bpp, for 10-bit YUV input, this is 10bpp, and for
+ * 16-bit RGB or YUV, this is 16bpp.
* @param filter filter coefficients to be used per output pixel for
* scaling. This contains 14bpp filtering coefficients.
* Guaranteed to contain dstW * filterSize entries.