range_high_lufs = this->range_high_lufs;
}
- float level_lu = level_lufs + 23.0f;
- float range_low_lu = range_low_lufs + 23.0f;
- float range_high_lu = range_high_lufs + 23.0f;
+ float level_lu = level_lufs - ref_level_lufs;
+ float range_low_lu = range_low_lufs - ref_level_lufs;
+ float range_high_lu = range_high_lufs - ref_level_lufs;
int range_low_pos = lrint(lufs_to_pos(range_low_lu, height()));
int range_high_pos = lrint(lufs_to_pos(range_high_lu, height()));