#include "input.h"
#include "input_stats.h"
#include "log.h"
-#include "markpool.h"
#include "sa_compare.h"
#include "serverpool.h"
#include "state.pb.h"
AccessLogThread *access_log = NULL;
ServerPool *servers = NULL;
-vector<MarkPool *> mark_pools;
volatile bool hupped = false;
volatile bool stopped = false;
const set<string> &deserialized_urls,
multimap<string, InputWithRefcount> *inputs)
{
- for (unsigned i = 0; i < config.mark_pools.size(); ++i) {
- const MarkPoolConfig &mp_config = config.mark_pools[i];
- mark_pools.push_back(new MarkPool(mp_config.from, mp_config.to));
- }
-
// HTTP streams.
set<string> expecting_urls = deserialized_urls;
for (unsigned i = 0; i < config.streams.size(); ++i) {
if (deserialized_urls.count(stream_config.url) == 0) {
stream_index = servers->add_stream(stream_config.url,
stream_config.backlog_size,
+ stream_config.prebuffering_bytes,
Stream::Encoding(stream_config.encoding));
} else {
stream_index = servers->lookup_stream_by_url(stream_config.url);
Stream::Encoding(stream_config.encoding));
}
- if (stream_config.mark_pool != -1) {
- servers->set_mark_pool(stream_index, mark_pools[stream_config.mark_pool]);
- }
-
servers->set_pacing_rate(stream_index, stream_config.pacing_rate);
string src = stream_config.src;
// UDP streams.
for (unsigned i = 0; i < config.udpstreams.size(); ++i) {
const UDPStreamConfig &udpstream_config = config.udpstreams[i];
- MarkPool *mark_pool = NULL;
- if (udpstream_config.mark_pool != -1) {
- mark_pool = mark_pools[udpstream_config.mark_pool];
- }
- int stream_index = servers->add_udpstream(udpstream_config.dst, mark_pool, udpstream_config.pacing_rate);
+ int stream_index = servers->add_udpstream(
+ udpstream_config.dst,
+ udpstream_config.pacing_rate,
+ udpstream_config.ttl,
+ udpstream_config.multicast_iface_index);
string src = udpstream_config.src;
if (!src.empty()) {
char argv0_canon[PATH_MAX];
char config_filename_canon[PATH_MAX];
- if (realpath(argv[0], argv0_canon) == NULL) {
+ if (realpath("/proc/self/exe", argv0_canon) == NULL) {
log_perror(argv[0]);
exit(1);
}
if (state_fd != -1) {
log(INFO, "Deserializing state from previous process...");
string serialized;
- if (!read_tempfile(state_fd, &serialized)) {
+ if (!read_tempfile_and_close(state_fd, &serialized)) {
exit(1);
}
if (!loaded_state.ParseFromString(serialized)) {
// Deserialize the acceptors.
for (int i = 0; i < loaded_state.acceptors_size(); ++i) {
- sockaddr_in6 sin6 = ExtractAddressFromAcceptorProto(loaded_state.acceptors(i));
+ sockaddr_in6 sin6 = extract_address_from_acceptor_proto(loaded_state.acceptors(i));
deserialized_acceptors.insert(make_pair(
sin6,
new Acceptor(loaded_state.acceptors(i))));
vector<Acceptor *> acceptors = create_acceptors(config, &deserialized_acceptors);
// Put back the existing clients. It doesn't matter which server we
- // allocate them to, so just do round-robin. However, we need to add
- // them after the mark pools have been set up.
+ // allocate them to, so just do round-robin.
for (int i = 0; i < loaded_state.clients_size(); ++i) {
if (deleted_urls.count(loaded_state.clients(i).url()) != 0) {
safe_close(loaded_state.clients(i).sock());
}
delete servers;
- for (unsigned i = 0; i < mark_pools.size(); ++i) {
- delete mark_pools[i];
- }
- mark_pools.clear();
-
access_log->stop();
delete access_log;
shut_down_logging();