#include <string.h>
#include <sys/time.h>
#include <sys/wait.h>
+#include <systemd/sd-daemon.h>
#include <unistd.h>
+#include <algorithm>
#include <map>
#include <set>
#include <string>
volatile bool hupped = false;
volatile bool stopped = false;
+namespace {
+
+struct OrderByConnectionTime {
+ bool operator() (const ClientProto &a, const ClientProto &b) const {
+ if (a.connect_time_sec() != b.connect_time_sec())
+ return a.connect_time_sec() < b.connect_time_sec();
+ return a.connect_time_nsec() < b.connect_time_nsec();
+ }
+};
+
+} // namespace
+
struct InputWithRefcount {
Input *input;
int refcount;
{
}
-CubemapStateProto collect_state(const timeval &serialize_start,
+CubemapStateProto collect_state(const timespec &serialize_start,
const vector<Acceptor *> acceptors,
const multimap<string, InputWithRefcount> inputs,
ServerPool *servers)
{
CubemapStateProto state = servers->serialize(); // Fills streams() and clients().
state.set_serialize_start_sec(serialize_start.tv_sec);
- state.set_serialize_start_usec(serialize_start.tv_usec);
+ state.set_serialize_start_usec(serialize_start.tv_nsec / 1000);
for (size_t i = 0; i < acceptors.size(); ++i) {
state.add_acceptors()->MergeFrom(acceptors[i]->serialize());
stream_index = servers->lookup_stream_by_url(stream_config.url);
assert(stream_index != -1);
servers->set_backlog_size(stream_index, stream_config.backlog_size);
+ servers->set_prebuffering_bytes(stream_index, stream_config.prebuffering_bytes);
servers->set_encoding(stream_index,
Stream::Encoding(stream_config.encoding));
}
++input_it->second.refcount;
}
}
+
+ // HTTP gen204 endpoints.
+ for (unsigned i = 0; i < config.pings.size(); ++i) {
+ const Gen204Config &ping_config = config.pings[i];
+ servers->add_gen204(ping_config.url, ping_config.allow_origin);
+ }
}
void open_logs(const vector<LogConfig> &log_destinations)
start_logging();
}
-bool dry_run_config(const std::string &argv0, const std::string &config_filename)
+bool dry_run_config(const string &argv0, const string &config_filename)
{
char *argv0_copy = strdup(argv0.c_str());
char *config_filename_copy = strdup(config_filename.c_str());
find_deleted_streams(config, &deleted_urls);
CubemapStateProto loaded_state;
- struct timeval serialize_start;
+ timespec serialize_start;
set<string> deserialized_urls;
map<sockaddr_in6, Acceptor *, Sockaddr6Compare> deserialized_acceptors;
multimap<string, InputWithRefcount> inputs; // multimap due to older versions without deduplication.
}
serialize_start.tv_sec = loaded_state.serialize_start_sec();
- serialize_start.tv_usec = loaded_state.serialize_start_usec();
+ serialize_start.tv_nsec = loaded_state.serialize_start_usec() * 1000ull;
// Deserialize the streams.
map<string, string> stream_headers_for_url; // See below.
// Find all streams in the configuration file, create them, and connect to the inputs.
create_streams(config, deserialized_urls, &inputs);
vector<Acceptor *> acceptors = create_acceptors(config, &deserialized_acceptors);
+
+ // Convert old-style timestamps to new-style timestamps for all clients;
+ // this simplifies the sort below.
+ {
+ timespec now_monotonic;
+ if (clock_gettime(CLOCK_MONOTONIC_COARSE, &now_monotonic) == -1) {
+ log(ERROR, "clock_gettime(CLOCK_MONOTONIC_COARSE) failed.");
+ exit(1);
+ }
+ long delta_sec = now_monotonic.tv_sec - time(NULL);
+
+ for (int i = 0; i < loaded_state.clients_size(); ++i) {
+ ClientProto* client = loaded_state.mutable_clients(i);
+ if (client->has_connect_time_old()) {
+ client->set_connect_time_sec(client->connect_time_old() + delta_sec);
+ client->set_connect_time_nsec(now_monotonic.tv_nsec);
+ client->clear_connect_time_old();
+ }
+ }
+ }
// Put back the existing clients. It doesn't matter which server we
- // allocate them to, so just do round-robin.
+ // allocate them to, so just do round-robin. However, we need to sort them
+ // by connection time first, since add_client_serialized() expects that.
+ sort(loaded_state.mutable_clients()->begin(),
+ loaded_state.mutable_clients()->end(),
+ OrderByConnectionTime());
for (int i = 0; i < loaded_state.clients_size(); ++i) {
if (deleted_urls.count(loaded_state.clients(i).url()) != 0) {
safe_close(loaded_state.clients(i).sock());
input_stats_thread->run();
}
- struct timeval server_start;
- gettimeofday(&server_start, NULL);
+ timespec server_start;
+ int err = clock_gettime(CLOCK_MONOTONIC, &server_start);
+ assert(err != -1);
if (state_fd != -1) {
// Measure time from we started deserializing (below) to now, when basically everything
// is up and running. This is, in other words, a conservative estimate of how long our
// “glitch” period was, not counting of course reconnects if the configuration changed.
double glitch_time = server_start.tv_sec - serialize_start.tv_sec +
- 1e-6 * (server_start.tv_usec - serialize_start.tv_usec);
+ 1e-9 * (server_start.tv_nsec - serialize_start.tv_nsec);
log(INFO, "Re-exec happened in approx. %.0f ms.", glitch_time * 1000.0);
}
+ sd_notify(0, "READY=1");
+
while (!hupped) {
usleep(100000);
}
+ if (stopped) {
+ sd_notify(0, "STOPPING=1");
+ } else {
+ sd_notify(0, "RELOADING=1");
+ }
+
// OK, we've been HUPed. Time to shut down everything, serialize, and re-exec.
- gettimeofday(&serialize_start, NULL);
+ err = clock_gettime(CLOCK_MONOTONIC, &serialize_start);
+ assert(err != -1);
if (input_stats_thread != NULL) {
input_stats_thread->stop();