});
ui->player_view->setModel(players);
+ ui->player_view->setColumnWidth(0, 30);
+ ui->player_view->setColumnWidth(1, 20);
+ ui->player_view->horizontalHeader()->setStretchLastSection(true);
connect(video, &QMediaPlayer::positionChanged, [this](uint64_t pos) {
position_changed(pos);
void MainWindow::insert_event(int button_id)
{
uint64_t t = video->position();
- set<int> team = events->get_team_at(t);
+ vector<int> team = events->sort_team(events->get_team_at(t));
if (button_id > team.size()) {
return;
}
- int player_id = *next(team.begin(), button_id - 1);
+ int player_id = team[button_id - 1];
EventsModel::Status s = events->get_status_at(t);
void MainWindow::update_player_buttons(uint64_t t)
{
- // FIXME: sort by number, instead of by internal ID
QPushButton *buttons[] = {
ui->player_1,
ui->player_2,
};
const char shortcuts[] = "qweasdf";
int num_players = 0;
- for (int player_id : events->get_team_at(t)) {
+ for (int player_id : events->sort_team(events->get_team_at(t))) {
QPushButton *btn = buttons[num_players];
string label = players->get_player_name_by_id(player_id) + " (&" + shortcuts[num_players] + ")";
char shortcut[2] = "";
ui->defensive_soft_plus->setEnabled(false);
ui->defensive_soft_minus->setEnabled(false);
ui->their_pull->setEnabled(false);
- ui->our_foul->setEnabled(false);
return;
} else {
ui->stoppage->setText("Stoppage (&v)");
ui->their_goal->setEnabled(false);
ui->defensive_soft_plus->setEnabled(false);
ui->defensive_soft_minus->setEnabled(false);
- ui->our_foul->setEnabled(false);
return;
}
if (s.pull_state == EventsModel::Status::PULL_IN_AIR) {
ui->their_goal->setEnabled(false);
ui->defensive_soft_plus->setEnabled(false);
ui->defensive_soft_minus->setEnabled(false);
- ui->our_foul->setEnabled(false);
return;
}
ui->their_goal->setEnabled(s.attack_state == EventsModel::Status::DEFENSE);
ui->defensive_soft_plus->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
ui->defensive_soft_minus->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
- ui->our_foul->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
ui->their_pull->setEnabled(false);
}
}
sqlite3_exec(db, R"(
- CREATE TABLE IF NOT EXISTS player (player INTEGER PRIMARY KEY, number VARCHAR, name VARCHAR);
+ CREATE TABLE IF NOT EXISTS player (player INTEGER PRIMARY KEY, number VARCHAR, name VARCHAR, gender VARCHAR(1));
)", nullptr, nullptr, nullptr); // Ignore errors.
sqlite3_exec(db, R"(