]> git.sesse.net Git - pkanalytics/blobdiff - main.cpp
Split away getting d-ed from drops.
[pkanalytics] / main.cpp
index 560a9a658676b09723edab126b6230a5ac8c3190..ac9b554d2b777e18e0ac801099efc706095a96e4 100644 (file)
--- a/main.cpp
+++ b/main.cpp
@@ -140,12 +140,14 @@ MainWindow::MainWindow(EventsModel *events, PlayersModel *players,
        connect(ui->goal, &QPushButton::clicked, [this]() { set_current_event_type("goal"); });
        connect(ui->offensive_soft_plus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_plus"); });
        connect(ui->offensive_soft_minus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_minus"); });
-       connect(ui->pull, &QPushButton::clicked, [this, events]() {
+       connect(ui->pull_or_was_d, &QPushButton::clicked, [this, events]() {
                EventsModel::Status s = events->get_status_at(ui->video->get_position());
                if (s.pull_state == EventsModel::Status::SHOULD_PULL) {
                        set_current_event_type("pull");
                } else if (s.pull_state == EventsModel::Status::PULL_IN_AIR) {
                        insert_noplayer_event("pull_landed");
+               } else if (s.pull_state == EventsModel::Status::NOT_PULLING) {
+                       set_current_event_type("was_d");
                }
        });
 
@@ -410,7 +412,7 @@ void MainWindow::update_action_buttons(uint64_t t)
                ui->goal->setEnabled(false);
                ui->offensive_soft_plus->setEnabled(false);
                ui->offensive_soft_minus->setEnabled(false);
-               ui->pull->setEnabled(false);
+               ui->pull_or_was_d->setEnabled(false);
                ui->interception->setEnabled(false);
                ui->their_throwaway->setEnabled(false);
                ui->our_defense->setEnabled(false);
@@ -425,15 +427,15 @@ void MainWindow::update_action_buttons(uint64_t t)
        }
 
        // Defaults for pull-related buttons.
-       ui->pull->setText("Pull (&p)");
+       ui->pull_or_was_d->setText("Pull (&p)");
        ui->their_pull->setText("Their pull (&p)");
-       ui->pull->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr));
+       ui->pull_or_was_d->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr));
        ui->their_pull->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr));
        ui->throwaway->setText("Throwaway (&t)");
        ui->throwaway->setShortcut(QCoreApplication::translate("MainWindow", "T", nullptr));
 
        if (s.pull_state == EventsModel::Status::SHOULD_PULL) {
-               ui->pull->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
+               ui->pull_or_was_d->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
                ui->their_pull->setEnabled(s.attack_state == EventsModel::Status::OFFENSE);
 
                ui->catch_->setEnabled(false);
@@ -452,15 +454,15 @@ void MainWindow::update_action_buttons(uint64_t t)
        }
        if (s.pull_state == EventsModel::Status::PULL_IN_AIR) {
                if (s.attack_state == EventsModel::Status::DEFENSE) {
-                       ui->pull->setText("Pull landed (&p)");
-                       ui->pull->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr));
-                       ui->pull->setEnabled(true);
+                       ui->pull_or_was_d->setText("Pull landed (&p)");
+                       ui->pull_or_was_d->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr));
+                       ui->pull_or_was_d->setEnabled(true);
 
                        ui->throwaway->setText("Pull OOB (&t)");
                        ui->throwaway->setShortcut(QCoreApplication::translate("MainWindow", "T", nullptr));
                        ui->throwaway->setEnabled(true);
                } else {
-                       ui->pull->setEnabled(false);
+                       ui->pull_or_was_d->setEnabled(false);
                        ui->throwaway->setEnabled(false);
                }
                ui->their_pull->setEnabled(false);  // We don't track their pull landings; only by means of catch etc.
@@ -479,13 +481,18 @@ void MainWindow::update_action_buttons(uint64_t t)
                return;
        }
 
+       // Not pulling, so reuse the pull button for got d-ed.
+       ui->pull_or_was_d->setText("Was d-ed (&z)");
+       ui->pull_or_was_d->setShortcut(QCoreApplication::translate("MainWindow", "Z", nullptr));
+       ui->pull_or_was_d->setEnabled(true);
+
        ui->catch_->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
        ui->throwaway->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
        ui->drop->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
        ui->goal->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
        ui->offensive_soft_plus->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
        ui->offensive_soft_minus->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
-       ui->pull->setEnabled(false);
+       ui->pull_or_was_d->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);  // Was d-ed.
 
        ui->interception->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
        ui->their_throwaway->setEnabled(s.attack_state == EventsModel::Status::DEFENSE);