#include <sys/time.h>
#include <sys/wait.h>
#include <unistd.h>
+#include <algorithm>
#include <map>
#include <set>
#include <string>
#include "input.h"
#include "input_stats.h"
#include "log.h"
-#include "markpool.h"
#include "sa_compare.h"
#include "serverpool.h"
#include "state.pb.h"
AccessLogThread *access_log = NULL;
ServerPool *servers = NULL;
-vector<MarkPool *> mark_pools;
volatile bool hupped = false;
volatile bool stopped = false;
+namespace {
+
+struct OrderByConnectionTime {
+ bool operator() (const ClientProto &a, const ClientProto &b) const {
+ if (a.connect_time_sec() != b.connect_time_sec())
+ return a.connect_time_sec() < b.connect_time_sec();
+ return a.connect_time_nsec() < b.connect_time_nsec();
+ }
+};
+
+} // namespace
+
struct InputWithRefcount {
Input *input;
int refcount;
{
}
-CubemapStateProto collect_state(const timeval &serialize_start,
+CubemapStateProto collect_state(const timespec &serialize_start,
const vector<Acceptor *> acceptors,
const multimap<string, InputWithRefcount> inputs,
ServerPool *servers)
{
CubemapStateProto state = servers->serialize(); // Fills streams() and clients().
state.set_serialize_start_sec(serialize_start.tv_sec);
- state.set_serialize_start_usec(serialize_start.tv_usec);
+ state.set_serialize_start_usec(serialize_start.tv_nsec / 1000);
for (size_t i = 0; i < acceptors.size(); ++i) {
state.add_acceptors()->MergeFrom(acceptors[i]->serialize());
const set<string> &deserialized_urls,
multimap<string, InputWithRefcount> *inputs)
{
- for (unsigned i = 0; i < config.mark_pools.size(); ++i) {
- const MarkPoolConfig &mp_config = config.mark_pools[i];
- mark_pools.push_back(new MarkPool(mp_config.from, mp_config.to));
- }
-
// HTTP streams.
set<string> expecting_urls = deserialized_urls;
for (unsigned i = 0; i < config.streams.size(); ++i) {
if (deserialized_urls.count(stream_config.url) == 0) {
stream_index = servers->add_stream(stream_config.url,
stream_config.backlog_size,
+ stream_config.prebuffering_bytes,
Stream::Encoding(stream_config.encoding));
} else {
stream_index = servers->lookup_stream_by_url(stream_config.url);
assert(stream_index != -1);
servers->set_backlog_size(stream_index, stream_config.backlog_size);
+ servers->set_prebuffering_bytes(stream_index, stream_config.prebuffering_bytes);
servers->set_encoding(stream_index,
Stream::Encoding(stream_config.encoding));
}
- if (stream_config.mark_pool != -1) {
- servers->set_mark_pool(stream_index, mark_pools[stream_config.mark_pool]);
- }
-
servers->set_pacing_rate(stream_index, stream_config.pacing_rate);
string src = stream_config.src;
// UDP streams.
for (unsigned i = 0; i < config.udpstreams.size(); ++i) {
const UDPStreamConfig &udpstream_config = config.udpstreams[i];
- MarkPool *mark_pool = NULL;
- if (udpstream_config.mark_pool != -1) {
- mark_pool = mark_pools[udpstream_config.mark_pool];
- }
- int stream_index = servers->add_udpstream(udpstream_config.dst, mark_pool, udpstream_config.pacing_rate);
+ int stream_index = servers->add_udpstream(
+ udpstream_config.dst,
+ udpstream_config.pacing_rate,
+ udpstream_config.ttl,
+ udpstream_config.multicast_iface_index);
string src = udpstream_config.src;
if (!src.empty()) {
find_deleted_streams(config, &deleted_urls);
CubemapStateProto loaded_state;
- struct timeval serialize_start;
+ timespec serialize_start;
set<string> deserialized_urls;
map<sockaddr_in6, Acceptor *, Sockaddr6Compare> deserialized_acceptors;
multimap<string, InputWithRefcount> inputs; // multimap due to older versions without deduplication.
if (state_fd != -1) {
log(INFO, "Deserializing state from previous process...");
string serialized;
- if (!read_tempfile(state_fd, &serialized)) {
+ if (!read_tempfile_and_close(state_fd, &serialized)) {
exit(1);
}
if (!loaded_state.ParseFromString(serialized)) {
}
serialize_start.tv_sec = loaded_state.serialize_start_sec();
- serialize_start.tv_usec = loaded_state.serialize_start_usec();
+ serialize_start.tv_nsec = loaded_state.serialize_start_usec() * 1000ull;
// Deserialize the streams.
map<string, string> stream_headers_for_url; // See below.
// Deserialize the acceptors.
for (int i = 0; i < loaded_state.acceptors_size(); ++i) {
- sockaddr_in6 sin6 = ExtractAddressFromAcceptorProto(loaded_state.acceptors(i));
+ sockaddr_in6 sin6 = extract_address_from_acceptor_proto(loaded_state.acceptors(i));
deserialized_acceptors.insert(make_pair(
sin6,
new Acceptor(loaded_state.acceptors(i))));
// Find all streams in the configuration file, create them, and connect to the inputs.
create_streams(config, deserialized_urls, &inputs);
vector<Acceptor *> acceptors = create_acceptors(config, &deserialized_acceptors);
+
+ // Convert old-style timestamps to new-style timestamps for all clients;
+ // this simplifies the sort below.
+ {
+ timespec now_monotonic;
+ if (clock_gettime(CLOCK_MONOTONIC_COARSE, &now_monotonic) == -1) {
+ log(ERROR, "clock_gettime(CLOCK_MONOTONIC_COARSE) failed.");
+ exit(1);
+ }
+ long delta_sec = now_monotonic.tv_sec - time(NULL);
+
+ for (int i = 0; i < loaded_state.clients_size(); ++i) {
+ ClientProto* client = loaded_state.mutable_clients(i);
+ if (client->has_connect_time_old()) {
+ client->set_connect_time_sec(client->connect_time_old() + delta_sec);
+ client->set_connect_time_nsec(now_monotonic.tv_nsec);
+ client->clear_connect_time_old();
+ }
+ }
+ }
// Put back the existing clients. It doesn't matter which server we
- // allocate them to, so just do round-robin. However, we need to add
- // them after the mark pools have been set up.
+ // allocate them to, so just do round-robin. However, we need to sort them
+ // by connection time first, since add_client_serialized() expects that.
+ sort(loaded_state.mutable_clients()->begin(),
+ loaded_state.mutable_clients()->end(),
+ OrderByConnectionTime());
for (int i = 0; i < loaded_state.clients_size(); ++i) {
if (deleted_urls.count(loaded_state.clients(i).url()) != 0) {
safe_close(loaded_state.clients(i).sock());
input_stats_thread->run();
}
- struct timeval server_start;
- gettimeofday(&server_start, NULL);
+ timespec server_start;
+ int err = clock_gettime(CLOCK_MONOTONIC, &server_start);
+ assert(err != -1);
if (state_fd != -1) {
// Measure time from we started deserializing (below) to now, when basically everything
// is up and running. This is, in other words, a conservative estimate of how long our
// “glitch” period was, not counting of course reconnects if the configuration changed.
double glitch_time = server_start.tv_sec - serialize_start.tv_sec +
- 1e-6 * (server_start.tv_usec - serialize_start.tv_usec);
+ 1e-9 * (server_start.tv_nsec - serialize_start.tv_nsec);
log(INFO, "Re-exec happened in approx. %.0f ms.", glitch_time * 1000.0);
}
}
// OK, we've been HUPed. Time to shut down everything, serialize, and re-exec.
- gettimeofday(&serialize_start, NULL);
+ err = clock_gettime(CLOCK_MONOTONIC, &serialize_start);
+ assert(err != -1);
if (input_stats_thread != NULL) {
input_stats_thread->stop();
}
delete servers;
- for (unsigned i = 0; i < mark_pools.size(); ++i) {
- delete mark_pools[i];
- }
- mark_pools.clear();
-
access_log->stop();
delete access_log;
shut_down_logging();