#include <math.h>
#include <stdio.h>
+#include <signal.h>
#include <algorithm>
#include <string>
#include <vector>
MainWindow *global_mainwindow = nullptr;
+namespace {
+
+void schedule_cut_signal(int ignored)
+{
+ global_mixer->schedule_cut();
+}
+
+void quit_signal(int ignored)
+{
+ global_mainwindow->close();
+}
+
+} // namespace
+
MainWindow::MainWindow()
: ui(new Ui::MainWindow)
{
connect(ui->exit_action, &QAction::triggered, this, &MainWindow::exit_triggered);
connect(ui->about_action, &QAction::triggered, this, &MainWindow::about_triggered),
- // Hook up the transition buttons.
+ // Hook up the transition buttons. (Keyboard shortcuts are set in set_transition_names().)
// TODO: Make them dynamic.
connect(ui->transition_btn1, &QPushButton::clicked, bind(&MainWindow::transition_clicked, this, 0));
connect(ui->transition_btn2, &QPushButton::clicked, bind(&MainWindow::transition_clicked, this, 1));
});
connect(ui->reset_meters_button, &QPushButton::clicked, this, &MainWindow::reset_meters_button_clicked);
mixer->set_audio_level_callback(bind(&MainWindow::audio_level_callback, this, _1, _2, _3, _4, _5, _6, _7, _8));
+
+ struct sigaction act;
+ act.sa_handler = schedule_cut_signal;
+ act.sa_flags = SA_RESTART;
+ sigaction(SIGHUP, &act, nullptr);
+
+ // Mostly for debugging. Don't override SIGINT, that's so evil if
+ // shutdown isn't instant.
+ act.sa_handler = quit_signal;
+ act.sa_flags = SA_RESTART;
+ sigaction(SIGUSR1, &act, nullptr);
}
void MainWindow::mixer_shutting_down()
void MainWindow::set_transition_names(vector<string> transition_names)
{
- if (transition_names.size() < 1) {
+ if (transition_names.size() < 1 || transition_names[0].empty()) {
transition_btn1->setText(QString(""));
} else {
- transition_btn1->setText(QString::fromStdString(transition_names[0]));
+ transition_btn1->setText(QString::fromStdString(transition_names[0] + " (J)"));
+ ui->transition_btn1->setShortcut(QKeySequence("J"));
}
- if (transition_names.size() < 2) {
+ if (transition_names.size() < 2 || transition_names[1].empty()) {
transition_btn2->setText(QString(""));
} else {
- transition_btn2->setText(QString::fromStdString(transition_names[1]));
+ transition_btn2->setText(QString::fromStdString(transition_names[1] + " (K)"));
+ ui->transition_btn2->setShortcut(QKeySequence("K"));
}
- if (transition_names.size() < 3) {
+ if (transition_names.size() < 3 || transition_names[2].empty()) {
transition_btn3->setText(QString(""));
} else {
- transition_btn3->setText(QString::fromStdString(transition_names[2]));
+ transition_btn3->setText(QString::fromStdString(transition_names[2] + " (L)"));
+ ui->transition_btn3->setShortcut(QKeySequence("L"));
}
}