#include "timebase.h"
#include "ui_mainwindow.h"
-#include <string>
-#include <vector>
-
#include <QMouseEvent>
-#include <QWheelEvent>
#include <QShortcut>
#include <QTimer>
-
+#include <QWheelEvent>
+#include <future>
#include <sqlite3.h>
+#include <string>
+#include <vector>
using namespace std;
using namespace std::placeholders;
MainWindow *global_mainwindow = nullptr;
-ClipList *cliplist_clips;
-PlayList *playlist_clips;
+static ClipList *cliplist_clips;
+static PlayList *playlist_clips;
extern int64_t current_pts;
extern mutex frame_mu;
ui->playlist->setModel(playlist_clips);
connect(playlist_clips, &PlayList::any_content_changed, this, &MainWindow::content_changed);
+ // For un-highlighting when we lose focus.
+ ui->clip_list->installEventFilter(this);
+
// For scrubbing in the pts columns.
ui->clip_list->viewport()->installEventFilter(this);
ui->playlist->viewport()->installEventFilter(this);
live_player_clip_done();
});
});
+ live_player->set_next_clip_callback(bind(&MainWindow::live_player_get_next_clip, this));
live_player->set_progress_callback([this](double played_this_clip, double total_length) {
post_to_main_thread([this, played_this_clip, total_length] {
live_player_clip_progress(played_this_clip, total_length);
});
});
+ set_output_status("paused");
defer_timeout = new QTimer(this);
defer_timeout->setSingleShot(true);
connect(defer_timeout, &QTimer::timeout, this, &MainWindow::defer_timer_expired);
+
+ connect(ui->clip_list->selectionModel(), &QItemSelectionModel::currentChanged,
+ this, &MainWindow::clip_list_selection_changed);
}
void MainWindow::cue_in_clicked()
void MainWindow::preview_clicked()
{
- if (cliplist_clips->empty()) return;
+ if (cliplist_clips->empty())
+ return;
QItemSelectionModel *selected = ui->clip_list->selectionModel();
if (!selected->hasSelection()) {
void MainWindow::play_clicked()
{
- if (playlist_clips->empty()) return;
+ if (playlist_clips->empty())
+ return;
QItemSelectionModel *selected = ui->playlist->selectionModel();
int row;
void MainWindow::live_player_clip_done()
{
int row = playlist_clips->get_currently_playing();
- if (row != -1 && row < int(playlist_clips->size()) - 1) {
- ++row;
- const Clip &clip = *playlist_clips->clip(row);
- live_player->play_clip(clip, clip.stream_idx);
- playlist_clips->set_currently_playing(row, 0.0f);
- } else {
+ if (row == -1 || row == int(playlist_clips->size()) - 1) {
+ set_output_status("paused");
playlist_clips->set_currently_playing(-1, 0.0f);
- ui->live_label->setText("Current output (paused)");
+ } else {
+ playlist_clips->set_currently_playing(row + 1, 0.0f);
}
}
+Clip MainWindow::live_player_get_next_clip()
+{
+ // playlist_clips can only be accessed on the main thread.
+ // Hopefully, we won't have to wait too long for this to come back.
+ promise<Clip> clip_promise;
+ future<Clip> clip = clip_promise.get_future();
+ post_to_main_thread([this, &clip_promise] {
+ int row = playlist_clips->get_currently_playing();
+ if (row != -1 && row < int(playlist_clips->size()) - 1) {
+ clip_promise.set_value(*playlist_clips->clip(row + 1));
+ } else {
+ clip_promise.set_value(Clip());
+ }
+ });
+ return clip.get();
+}
+
void MainWindow::live_player_clip_progress(double played_this_clip, double total_length)
{
playlist_clips->set_currently_playing(playlist_clips->get_currently_playing(), played_this_clip / total_length);
double remaining = total_length - played_this_clip;
for (int row = playlist_clips->get_currently_playing() + 1; row < int(playlist_clips->size()); ++row) {
const Clip clip = *playlist_clips->clip(row);
- remaining += double(clip.pts_out - clip.pts_in) / TIMEBASE / 0.5; // FIXME: stop hardcoding speed.
+ remaining += double(clip.pts_out - clip.pts_in) / TIMEBASE / 0.5; // FIXME: stop hardcoding speed.
}
int remaining_ms = lrint(remaining * 1e3);
int m = remaining_ms;
char buf[256];
- snprintf(buf, sizeof(buf), "Current output (%d:%02d.%03d left)", m, s, ms);
- ui->live_label->setText(buf);
+ snprintf(buf, sizeof(buf), "%d:%02d.%03d left", m, s, ms);
+ set_output_status(buf);
}
void MainWindow::resizeEvent(QResizeEvent *event)
unsigned stream_idx = ui->preview_display->get_stream_idx();
+ if (watched == ui->clip_list) {
+ if (event->type() == QEvent::FocusOut) {
+ highlight_camera_input(-1);
+ }
+ return false;
+ }
+
if (event->type() != QEvent::Wheel) {
last_mousewheel_camera_row = -1;
}
}
int column = destination->columnAt(mouse->x());
int row = destination->rowAt(mouse->y());
- if (column == -1 || row == -1) return false;
+ if (column == -1 || row == -1)
+ return false;
if (type == SCRUBBING_CLIP_LIST) {
if (ClipList::Column(column) == ClipList::Column::IN) {
{
if (rounding == LAST_BEFORE) {
lock_guard<mutex> lock(frame_mu);
- if (frames[stream_idx].empty()) return;
+ if (frames[stream_idx].empty())
+ return;
auto it = lower_bound(frames[stream_idx].begin(), frames[stream_idx].end(), pts);
if (it != frames[stream_idx].end()) {
pts = *it;
} else {
assert(rounding == FIRST_AT_OR_AFTER);
lock_guard<mutex> lock(frame_mu);
- if (frames[stream_idx].empty()) return;
+ if (frames[stream_idx].empty())
+ return;
auto it = upper_bound(frames[stream_idx].begin(), frames[stream_idx].end(), pts - 1);
if (it != frames[stream_idx].end()) {
pts = *it;
ui->play_btn->setEnabled(!playlist_clips->empty());
}
+void MainWindow::clip_list_selection_changed(const QModelIndex ¤t, const QModelIndex &)
+{
+ int camera_selected = -1;
+ if (current.column() >= int(ClipList::Column::CAMERA_1) &&
+ current.column() <= int(ClipList::Column::CAMERA_4)) {
+ camera_selected = current.column() - int(ClipList::Column::CAMERA_1);
+ }
+ highlight_camera_input(camera_selected);
+}
+
void MainWindow::report_disk_space(off_t free_bytes, double estimated_seconds_left)
{
char time_str[256];
std::string label = buf;
- post_to_main_thread([this, label]{
- disk_free_label->setText(QString::fromStdString(label));
- ui->menuBar->setCornerWidget(disk_free_label); // Need to set this again for the sizing to get right.
- });
+ post_to_main_thread([this, label] {
+ disk_free_label->setText(QString::fromStdString(label));
+ ui->menuBar->setCornerWidget(disk_free_label); // Need to set this again for the sizing to get right.
+ });
}
void MainWindow::exit_triggered()
close();
}
+void MainWindow::highlight_camera_input(int stream_idx)
+{
+ if (stream_idx == 0) {
+ ui->input1_frame->setStyleSheet("background: rgb(0,255,0)");
+ } else {
+ ui->input1_frame->setStyleSheet("");
+ }
+ if (stream_idx == 1) {
+ ui->input2_frame->setStyleSheet("background: rgb(0,255,0)");
+ } else {
+ ui->input2_frame->setStyleSheet("");
+ }
+ if (stream_idx == 2) {
+ ui->input3_frame->setStyleSheet("background: rgb(0,255,0)");
+ } else {
+ ui->input3_frame->setStyleSheet("");
+ }
+ if (stream_idx == 3) {
+ ui->input4_frame->setStyleSheet("background: rgb(0,255,0)");
+ } else {
+ ui->input4_frame->setStyleSheet("");
+ }
+}
+
+void MainWindow::set_output_status(const string &status)
+{
+ ui->live_label->setText(QString::fromStdString("Current output (" + status + ")"));
+
+ lock_guard<mutex> lock(queue_status_mu);
+ queue_status = status;
+}
+
+pair<string, string> MainWindow::get_queue_status() const {
+ lock_guard<mutex> lock(queue_status_mu);
+ return {queue_status, "text/plain"};
+}