#include "clip_list.h"
#include "player.h"
+#include "post_to_main_thread.h"
#include "ui_mainwindow.h"
#include <string>
connect(ui->play_btn, &QPushButton::clicked, this, &MainWindow::play_clicked);
preview_player = new Player(ui->preview_display);
+ live_player = new Player(ui->live_display);
+ live_player->set_done_callback([this]{
+ post_to_main_thread([this]{
+ live_player_clip_done();
+ });
+ });
}
void MainWindow::queue_clicked()
void MainWindow::play_clicked()
{
QItemSelectionModel *selected = ui->playlist->selectionModel();
+ int row;
if (!selected->hasSelection()) {
- ui->playlist->selectRow(0);
- return;
+ row = 0;
+ } else {
+ row = selected->selectedRows(0)[0].row();
+ }
+
+ const Clip &clip = *playlist_clips->clip(row);
+ live_player->play_clip(clip, clip.stream_idx);
+ playlist_clips->set_currently_playing(row);
+}
+
+void MainWindow::live_player_clip_done()
+{
+ int row = playlist_clips->get_currently_playing();
+ if (row != -1 && row < int(playlist_clips->size()) - 1) {
+ ++row;
+ const Clip &clip = *playlist_clips->clip(row);
+ live_player->play_clip(clip, clip.stream_idx);
+ playlist_clips->set_currently_playing(row);
+ } else {
+ playlist_clips->set_currently_playing(-1);
}
}