#include <math.h>
#include <stdio.h>
+#include <signal.h>
#include <algorithm>
#include <string>
#include <vector>
using namespace std;
using namespace std::placeholders;
+Q_DECLARE_METATYPE(std::string);
Q_DECLARE_METATYPE(std::vector<std::string>);
MainWindow *global_mainwindow = nullptr;
+namespace {
+
+void schedule_cut_signal(int ignored)
+{
+ global_mixer->schedule_cut();
+}
+
+void quit_signal(int ignored)
+{
+ global_mainwindow->close();
+}
+
+} // namespace
+
MainWindow::MainWindow()
: ui(new Ui::MainWindow)
{
connect(ui->exit_action, &QAction::triggered, this, &MainWindow::exit_triggered);
connect(ui->about_action, &QAction::triggered, this, &MainWindow::about_triggered),
- // Hook up the transition buttons.
+ // Hook up the transition buttons. (Keyboard shortcuts are set in set_transition_names().)
// TODO: Make them dynamic.
connect(ui->transition_btn1, &QPushButton::clicked, bind(&MainWindow::transition_clicked, this, 0));
connect(ui->transition_btn2, &QPushButton::clicked, bind(&MainWindow::transition_clicked, this, 1));
transition_btn1 = ui->transition_btn1;
transition_btn2 = ui->transition_btn2;
transition_btn3 = ui->transition_btn3;
+ qRegisterMetaType<string>("std::string");
qRegisterMetaType<vector<string>>("std::vector<std::string>");
connect(ui->me_preview, &GLWidget::transition_names_updated, this, &MainWindow::set_transition_names);
qRegisterMetaType<Mixer::Output>("Mixer::Output");
// Hook up the click.
connect(ui_display->display, &GLWidget::clicked, bind(&MainWindow::channel_clicked, this, i));
- // Let the theme update the text whenever the resolution changed.
- connect(ui_display->display, &GLWidget::resolution_updated, this, &MainWindow::update_channel_name);
+ // Let the theme update the text whenever the resolution or color changed.
+ connect(ui_display->display, &GLWidget::name_updated, this, &MainWindow::update_channel_name);
+ connect(ui_display->display, &GLWidget::color_updated, this, &MainWindow::update_channel_color);
// Hook up the keyboard key.
QShortcut *shortcut = new QShortcut(QKeySequence(Qt::Key_1 + i), this);
});
connect(ui->reset_meters_button, &QPushButton::clicked, this, &MainWindow::reset_meters_button_clicked);
mixer->set_audio_level_callback(bind(&MainWindow::audio_level_callback, this, _1, _2, _3, _4, _5, _6, _7, _8));
+
+ struct sigaction act;
+ memset(&act, 0, sizeof(act));
+ act.sa_handler = schedule_cut_signal;
+ act.sa_flags = SA_RESTART;
+ sigaction(SIGHUP, &act, nullptr);
+
+ // Mostly for debugging. Don't override SIGINT, that's so evil if
+ // shutdown isn't instant.
+ memset(&act, 0, sizeof(act));
+ act.sa_handler = quit_signal;
+ act.sa_flags = SA_RESTART;
+ sigaction(SIGUSR1, &act, nullptr);
}
void MainWindow::mixer_shutting_down()
void MainWindow::set_transition_names(vector<string> transition_names)
{
- if (transition_names.size() < 1) {
+ if (transition_names.size() < 1 || transition_names[0].empty()) {
transition_btn1->setText(QString(""));
} else {
- transition_btn1->setText(QString::fromStdString(transition_names[0]));
+ transition_btn1->setText(QString::fromStdString(transition_names[0] + " (J)"));
+ ui->transition_btn1->setShortcut(QKeySequence("J"));
}
- if (transition_names.size() < 2) {
+ if (transition_names.size() < 2 || transition_names[1].empty()) {
transition_btn2->setText(QString(""));
} else {
- transition_btn2->setText(QString::fromStdString(transition_names[1]));
+ transition_btn2->setText(QString::fromStdString(transition_names[1] + " (K)"));
+ ui->transition_btn2->setShortcut(QKeySequence("K"));
}
- if (transition_names.size() < 3) {
+ if (transition_names.size() < 3 || transition_names[2].empty()) {
transition_btn3->setText(QString(""));
} else {
- transition_btn3->setText(QString::fromStdString(transition_names[2]));
+ transition_btn3->setText(QString::fromStdString(transition_names[2] + " (L)"));
+ ui->transition_btn3->setShortcut(QKeySequence("L"));
+ }
+}
+
+void MainWindow::update_channel_name(Mixer::Output output, const string &name)
+{
+ if (output >= Mixer::OUTPUT_INPUT0) {
+ unsigned channel = output - Mixer::OUTPUT_INPUT0;
+ previews[channel]->label->setText(name.c_str());
}
}
-void MainWindow::update_channel_name(Mixer::Output output)
+void MainWindow::update_channel_color(Mixer::Output output, const string &color)
{
if (output >= Mixer::OUTPUT_INPUT0) {
unsigned channel = output - Mixer::OUTPUT_INPUT0;
- previews[channel]->label->setText(global_mixer->get_channel_name(output).c_str());
+ previews[channel]->frame->setStyleSheet(QString::fromStdString("background-color:" + color));
}
}