#include "aboutdialog.h"
#include "alsa_pool.h"
+#include "analyzer.h"
#include "clickable_label.h"
#include "context_menus.h"
#include "correlation_meter.h"
connect(ui->exit_action, &QAction::triggered, this, &MainWindow::exit_triggered);
connect(ui->manual_action, &QAction::triggered, this, &MainWindow::manual_triggered);
connect(ui->about_action, &QAction::triggered, this, &MainWindow::about_triggered);
+ connect(ui->open_analyzer_action, &QAction::triggered, this, &MainWindow::open_analyzer_triggered);
connect(ui->simple_audio_mode, &QAction::triggered, this, &MainWindow::simple_audio_mode_triggered);
connect(ui->multichannel_audio_mode, &QAction::triggered, this, &MainWindow::multichannel_audio_mode_triggered);
connect(ui->input_mapping_action, &QAction::triggered, this, &MainWindow::input_mapping_triggered);
AboutDialog().exec();
}
+void MainWindow::open_analyzer_triggered()
+{
+ analyzer.reset(new Analyzer);
+ analyzer->show();
+}
+
void MainWindow::simple_audio_mode_triggered()
{
if (global_audio_mixer->get_mapping_mode() == AudioMixer::MappingMode::SIMPLE) {