}
});
- // Defensive events (TODO add more)
+ // Defensive events.
connect(ui->interception, &QPushButton::clicked, [this]() { set_current_event_type("interception"); });
connect(ui->defense_label, &ClickableLabel::clicked, [this]() { insert_noplayer_event("set_defense"); });
connect(ui->their_throwaway, &QPushButton::clicked, [this]() { insert_noplayer_event("their_throwaway"); });
snprintf(buf, sizeof(buf), "%d–%d | %s | %d passes, %d sec possession",
s.our_score, s.their_score, formation.c_str(), s.num_passes, s.possession_sec);
if (s.stoppage_sec > 0) {
- char buf2[256];
+ char buf2[512];
snprintf(buf2, sizeof(buf2), "%s (plus %d sec stoppage)", buf, s.stoppage_sec);
ui->status->setText(buf2);
} else {