Ui::MainWindow *ui = new Ui::MainWindow;
ui->setupUi(this);
connect(ui->cut_btn, SIGNAL(clicked()), this, SLOT(cut()));
+
+ ui->me_live->set_output(Mixer::OUTPUT_LIVE);
+ ui->me_preview->set_output(Mixer::OUTPUT_PREVIEW);
+ ui->preview1->set_output(Mixer::OUTPUT_INPUT0);
+ ui->preview2->set_output(Mixer::OUTPUT_INPUT1);
}
void MainWindow::cut()
{
- static int i = 0;
- mixer_cut(Source((++i) % 3));
+ global_mixer->transition_clicked(0, 0.0f); // FIXME: real values
}