]> git.sesse.net Git - pkanalytics/blobdiff - mainwindow.cpp
Add a menu.
[pkanalytics] / mainwindow.cpp
index 5a1b7456cd90e6d701a6e9479d88504fe8353b6c..feaf3abc525ed4b0c88fe53e849004a7513b72c4 100644 (file)
@@ -3,6 +3,7 @@
 #include <QApplication>
 #include <QGridLayout>
 #include <QShortcut>
+#include <QFileDialog>
 #include <QInputDialog>
 #include <QTimer>
 #include <algorithm>
@@ -35,16 +36,85 @@ string format_timestamp(uint64_t pos)
        return buf;
 }
 
+string get_video_filename(sqlite3 *db, int match_id)
+{
+       sqlite3_stmt *stmt;
+
+       int ret = sqlite3_prepare_v2(db, "SELECT video_filename FROM match WHERE match=?", -1, &stmt, 0);
+       if (ret != SQLITE_OK) {
+               fprintf(stderr, "SELECT prepare: %s\n", sqlite3_errmsg(db));
+               abort();
+       }
+
+       sqlite3_bind_int64(stmt, 1, match_id);
+
+       ret = sqlite3_step(stmt);
+       if (ret != SQLITE_ROW) {
+               fprintf(stderr, "SELECT step: %s\n", sqlite3_errmsg(db));
+               abort();
+       }
+
+       if (sqlite3_column_type(stmt, 0) != SQLITE_TEXT) {
+               return "";
+       }
+       string filename = (const char *)sqlite3_column_text(stmt, 0);
+
+       ret = sqlite3_finalize(stmt);
+       if (ret != SQLITE_OK) {
+               fprintf(stderr, "SELECT finalize: %s\n", sqlite3_errmsg(db));
+               abort();
+       }
+       return filename;
+}
+
+void save_video_filename(sqlite3 *db, int match_id, const string &filename)
+{
+       sqlite3_stmt *stmt;
+
+       int ret = sqlite3_prepare_v2(db, "UPDATE match SET video_filename=? WHERE match=?", -1, &stmt, 0);
+       if (ret != SQLITE_OK) {
+               fprintf(stderr, "SELECT prepare: %s\n", sqlite3_errmsg(db));
+               abort();
+       }
+
+       sqlite3_bind_text(stmt, 1, filename.data(), filename.size(), SQLITE_STATIC);
+       sqlite3_bind_int64(stmt, 2, match_id);
+
+       ret = sqlite3_step(stmt);
+       if (ret == SQLITE_ROW) {
+               fprintf(stderr, "INSERT step: %s\n", sqlite3_errmsg(db));
+               abort();
+       }
+
+       ret = sqlite3_finalize(stmt);
+       if (ret != SQLITE_OK) {
+               fprintf(stderr, "SELECT finalize: %s\n", sqlite3_errmsg(db));
+               abort();
+       }
+}
+
 MainWindow::MainWindow(EventsModel *events, PlayersModel *players,
-                       FormationsModel *offensive_formations, FormationsModel *defensive_formations)
-       : events(events), players(players), offensive_formations(offensive_formations), defensive_formations(defensive_formations)
+                       FormationsModel *offensive_formations, FormationsModel *defensive_formations,
+                       sqlite3 *db, int match_id)
+       : events(events), players(players), offensive_formations(offensive_formations), defensive_formations(defensive_formations), db(db), match_id(match_id)
 {
        ui = new Ui::MainWindow;
        ui->setupUi(this);
 
-       if (!ui->video->open("/home/sesse/dev/stats/ultimate-prores.mkv")) {
-               // TODO: Pop up a dialog box here instead
-               fprintf(stderr, "WARNING: Video opening failed\n");
+       string filename = get_video_filename(db, match_id);
+       bool need_save_filename = false;
+       for ( ;; ) {
+               if (!filename.empty() && ui->video->open(filename.c_str())) {
+                       break;
+               }
+
+               // TODO: Probably relativize this path, so that we can move the .db
+               // more easily with the videos.
+               filename = QFileDialog::getOpenFileName(this, "Open video").toUtf8();
+               need_save_filename = true;
+       }
+       if (need_save_filename) {
+               save_video_filename(db, match_id, filename);
        }
        ui->video->play();
 
@@ -142,11 +212,27 @@ MainWindow::MainWindow(EventsModel *events, PlayersModel *players,
        });
        connect(ui->drop, &QPushButton::clicked, [this]() { set_current_event_type("drop"); });
        connect(ui->goal, &QPushButton::clicked, [this]() { set_current_event_type("goal"); });
-       connect(ui->offensive_soft_plus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_plus"); });
-       connect(ui->offensive_soft_minus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_minus"); });
+       connect(ui->stallout, &QPushButton::clicked, [this]() { set_current_event_type("stallout"); });
+       connect(ui->soft_plus, &QPushButton::clicked, [this, events]() {
+               EventsModel::Status s = events->get_status_at(ui->video->get_position());
+               if (s.attack_state == EventsModel::Status::OFFENSE) {
+                       set_current_event_type("offensive_soft_plus");
+               } else if (s.attack_state == EventsModel::Status::DEFENSE) {
+                       set_current_event_type("defensive_soft_plus");
+               }
+       });
+       connect(ui->soft_minus, &QPushButton::clicked, [this, events]() {
+               EventsModel::Status s = events->get_status_at(ui->video->get_position());
+               if (s.attack_state == EventsModel::Status::OFFENSE) {
+                       set_current_event_type("offensive_soft_minus");
+               } else if (s.attack_state == EventsModel::Status::DEFENSE) {
+                       set_current_event_type("defensive_soft_minus");
+               }
+       });
        connect(ui->pull_or_was_d, &QPushButton::clicked, [this, events]() {
                EventsModel::Status s = events->get_status_at(ui->video->get_position());
-               if (s.pull_state == EventsModel::Status::SHOULD_PULL) {
+               if (s.pull_state == EventsModel::Status::SHOULD_PULL ||
+                   events->get_status_at(ui->video->get_position() - 1).pull_state == EventsModel::Status::SHOULD_PULL) {
                        set_current_event_type("pull");
                } else if (s.pull_state == EventsModel::Status::PULL_IN_AIR) {
                        insert_noplayer_event("pull_landed");
@@ -167,8 +253,6 @@ MainWindow::MainWindow(EventsModel *events, PlayersModel *players,
                }
        });
        connect(ui->our_defense, &QPushButton::clicked, [this]() { set_current_event_type("defense"); });
-       connect(ui->defensive_soft_plus, &QPushButton::clicked, [this]() { set_current_event_type("defensive_soft_plus"); });
-       connect(ui->defensive_soft_minus, &QPushButton::clicked, [this]() { set_current_event_type("defensive_soft_minus"); });
 
        connect(ui->offensive_formation, &QPushButton::clicked, [this]() { insert_or_change_formation(/*offense=*/true); });
        connect(ui->defensive_formation, &QPushButton::clicked, [this]() { insert_or_change_formation(/*offense=*/false); });
@@ -188,6 +272,10 @@ MainWindow::MainWindow(EventsModel *events, PlayersModel *players,
        QShortcut *key_delete = new QShortcut(QKeySequence(Qt::Key_Delete), this);
        connect(key_delete, &QShortcut::activated, [this]() { ui->delete_->animateClick(); });
        connect(ui->delete_, &QPushButton::clicked, [this]() { delete_current_event(); });
+
+       // Menus.
+       connect(ui->action_exit, &QAction::triggered, [this] { close(); });
+       connect(ui->action_export_json, &QAction::triggered, [db] { export_to_json(db, "ultimate.json"); });
 }
 
 void MainWindow::position_changed(uint64_t pos)
@@ -268,7 +356,7 @@ void MainWindow::insert_or_change_formation(bool offense)
        QItemSelectionModel *select = ui->event_view->selectionModel();
        if (select->hasSelection()) {
                int row = select->selectedRows().front().row();  // Should only be one, due to our selection behavior.
-               string expected_type = offense ? "formation_offense" : "formation_defense";
+               EventType expected_type = offense ? EventType::FORMATION_OFFENSE : EventType::FORMATION_DEFENSE;
                if (events->get_event_type(row) == expected_type) {
                        events->set_event_formation(row, formation_id);
                        update_ui_from_time(ui->video->get_position());
@@ -415,15 +503,14 @@ void MainWindow::update_action_buttons(uint64_t t)
                ui->throwaway->setEnabled(false);
                ui->drop->setEnabled(false);
                ui->goal->setEnabled(false);
-               ui->offensive_soft_plus->setEnabled(false);
-               ui->offensive_soft_minus->setEnabled(false);
+               ui->stallout->setEnabled(false);
+               ui->soft_plus->setEnabled(false);
+               ui->soft_minus->setEnabled(false);
                ui->pull_or_was_d->setEnabled(false);
                ui->interception->setEnabled(false);
                ui->their_throwaway->setEnabled(false);
                ui->our_defense->setEnabled(false);
                ui->their_goal->setEnabled(false);
-               ui->defensive_soft_plus->setEnabled(false);
-               ui->defensive_soft_minus->setEnabled(false);
                ui->their_pull->setEnabled(false);
                return;
        } else {
@@ -439,7 +526,8 @@ void MainWindow::update_action_buttons(uint64_t t)
        ui->throwaway->setText("Throwaway (&t)");
        ui->throwaway->setShortcut(QCoreApplication::translate("MainWindow", "T", nullptr));
 
-       if (s.pull_state == EventsModel::Status::SHOULD_PULL) {
+       if (s.pull_state == EventsModel::Status::SHOULD_PULL ||
+           (has_selection_with_player && events->get_status_at(ui->video->get_position() - 1).pull_state == EventsModel::Status::SHOULD_PULL)) {  // Can change this event to pull.
                ui->pull_or_was_d->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
                ui->their_pull->setEnabled(s.attack_state == EventsModel::Status::OFFENSE);
 
@@ -447,14 +535,13 @@ void MainWindow::update_action_buttons(uint64_t t)
                ui->throwaway->setEnabled(false);
                ui->drop->setEnabled(false);
                ui->goal->setEnabled(false);
-               ui->offensive_soft_plus->setEnabled(false);
-               ui->offensive_soft_minus->setEnabled(false);
+               ui->stallout->setEnabled(false);
+               ui->soft_plus->setEnabled(false);
+               ui->soft_minus->setEnabled(false);
                ui->interception->setEnabled(false);
                ui->their_throwaway->setEnabled(false);
                ui->our_defense->setEnabled(false);
                ui->their_goal->setEnabled(false);
-               ui->defensive_soft_plus->setEnabled(false);
-               ui->defensive_soft_minus->setEnabled(false);
                return;
        }
        if (s.pull_state == EventsModel::Status::PULL_IN_AIR) {
@@ -475,14 +562,13 @@ void MainWindow::update_action_buttons(uint64_t t)
                ui->catch_->setEnabled(false);
                ui->drop->setEnabled(false);
                ui->goal->setEnabled(false);
-               ui->offensive_soft_plus->setEnabled(false);
-               ui->offensive_soft_minus->setEnabled(false);
+               ui->stallout->setEnabled(false);
+               ui->soft_plus->setEnabled(false);
+               ui->soft_minus->setEnabled(false);
                ui->interception->setEnabled(false);
                ui->their_throwaway->setEnabled(false);
                ui->our_defense->setEnabled(false);
                ui->their_goal->setEnabled(false);
-               ui->defensive_soft_plus->setEnabled(false);
-               ui->defensive_soft_minus->setEnabled(false);
                return;
        }
 
@@ -495,16 +581,15 @@ void MainWindow::update_action_buttons(uint64_t t)
        ui->throwaway->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
        ui->drop->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
        ui->goal->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
-       ui->offensive_soft_plus->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
-       ui->offensive_soft_minus->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
+       ui->stallout->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
+       ui->soft_plus->setEnabled(s.attack_state != EventsModel::Status::NOT_STARTED && has_selection_with_player);
+       ui->soft_minus->setEnabled(s.attack_state != EventsModel::Status::NOT_STARTED && has_selection_with_player);
        ui->pull_or_was_d->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);  // Was d-ed.
 
        ui->interception->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
        ui->their_throwaway->setEnabled(s.attack_state == EventsModel::Status::DEFENSE);
        ui->our_defense->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
        ui->their_goal->setEnabled(s.attack_state == EventsModel::Status::DEFENSE);
-       ui->defensive_soft_plus->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
-       ui->defensive_soft_minus->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
        ui->their_pull->setEnabled(false);
 }