]> git.sesse.net Git - nageru/blobdiff - mainwindow.cpp
Start an audio strip, and rework some of the layout stuff, as it was getting painfull...
[nageru] / mainwindow.cpp
index 97f9b2cd6ea653c627ae9ba5b92ea5d8a914210b..ffaf6ba54dc41da5c448dfd2265147e868df41a8 100644 (file)
@@ -107,37 +107,44 @@ void MainWindow::mixer_created(Mixer *mixer)
 
 void MainWindow::relayout()
 {
-       int width = size().width();
-       int height = size().height();
+       int width = ui->vertical_layout->geometry().width();
+       int height = ui->vertical_layout->geometry().height();
+
+       double remaining_height = height;
 
        // Allocate the height; the most important part is to keep the main displays
        // at 16:9 if at all possible.
        double me_width = ui->me_preview->width();
-       double me_height = me_width * 9.0 / 16.0 + ui->label_preview->height();
+       double me_height = me_width * 9.0 / 16.0 + ui->label_preview->height() + ui->preview_vertical_layout->spacing();
 
        // TODO: Scale the widths when we need to do this.
        if (me_height / double(height) > 0.8) {
                me_height = height * 0.8;
        }
+       remaining_height -= me_height + ui->vertical_layout->spacing();
+
+       double audiostrip_height = ui->audiostrip->geometry().height();
+       remaining_height -= audiostrip_height + ui->vertical_layout->spacing();
 
        // The previews will be constrained by the remaining height, and the width.
-       // FIXME: spacing?
-       double preview_label_height = previews[0]->label->height();
-       double preview_height = std::min(height - me_height - preview_label_height, (width / double(previews.size())) * 9.0 / 16.0);
+       double preview_label_height = previews[0]->title_bar->geometry().height() + ui->preview_displays->spacing();  // Wrong spacing?
+       double preview_height = std::min(remaining_height - preview_label_height, (width / double(previews.size())) * 9.0 / 16.0);
+       remaining_height -= preview_height + preview_label_height + ui->vertical_layout->spacing();
 
        ui->vertical_layout->setStretch(0, lrintf(me_height));
-       ui->vertical_layout->setStretch(1, std::max<int>(1, lrintf(height - me_height - preview_height)));
-       ui->vertical_layout->setStretch(2, lrintf(preview_height + preview_label_height));
+       ui->vertical_layout->setStretch(1, 0);  // Don't stretch the audiostrip.
+       ui->vertical_layout->setStretch(2, std::max<int>(1, remaining_height));  // Spacer.
+       ui->vertical_layout->setStretch(3, lrintf(preview_height + preview_label_height));
 
        // Set the widths for the previews.
-       double preview_width = preview_height * 16.0 / 9.0;  // FIXME: spacing?
+       double preview_width = preview_height * 16.0 / 9.0;
 
        for (unsigned i = 0; i < previews.size(); ++i) {
                ui->preview_displays->setStretch(i, lrintf(preview_width));
        }
 
-       // The spacer.
-       ui->preview_displays->setStretch(previews.size(), lrintf(width - previews.size() * preview_width));
+       // The preview horizontal spacer.
+       ui->preview_displays->setStretch(previews.size(), lrintf(width - (previews.size() + ui->preview_displays->spacing()) * preview_width));
 }
 
 void MainWindow::set_transition_names(vector<string> transition_names)