#include "ui_mainwindow.h"
class EventsModel;
+class PlayersModel;
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
- MainWindow(EventsModel *events);
+ MainWindow(EventsModel *events, PlayersModel *players);
private:
void position_changed(uint64_t pos);
Ui::MainWindow *ui;
EventsModel *events;
+ PlayersModel *players;
bool seeking = false;
bool playing = true;
std::optional<uint64_t> buffered_seek;