#ifndef MAINWINDOW_H
#define MAINWINDOW_H
-#include <stdbool.h>
-#include <sys/types.h>
-
-#include <QLabel>
-#include <QMainWindow>
-
#include "clip_list.h"
#include "db.h"
#include "state.pb.h"
+#include <mutex>
+#include <QLabel>
+#include <QMainWindow>
+#include <stdbool.h>
+#include <sys/types.h>
+#include <string>
+#include <utility>
+
namespace Ui {
class MainWindow;
} // namespace Ui
class Player;
-class MainWindow : public QMainWindow
-{
+class MainWindow : public QMainWindow {
Q_OBJECT
public:
MainWindow();
+ // HTTP callback. TODO: Does perhaps not belong to MainWindow?
+ std::pair<std::string, std::string> get_queue_status() const;
+
//private:
Ui::MainWindow *ui;
bool currently_deferring_model_changes = false;
std::string current_change_id;
+ mutable std::mutex queue_status_mu;
+ std::string queue_status; // Under queue_status_mu.
+
void cue_in_clicked();
void cue_out_clicked();
void queue_clicked();
void live_player_clip_done();
Clip live_player_get_next_clip();
void live_player_clip_progress(double played_this_clip, double total_length);
+ void set_output_status(const std::string &status);
void playlist_duplicate();
void playlist_remove();
void playlist_move(int delta);
extern MainWindow *global_mainwindow;
#endif
-