#define MAINWINDOW_H
#include <QMainWindow>
-#include <vector>
#include <string>
+#include <vector>
+
+class GLWidget;
+class QResizeEvent;
namespace Ui {
+class Display;
class MainWindow;
} // namespace Ui
+class Mixer;
class QPushButton;
class MainWindow : public QMainWindow
public:
MainWindow();
- void resizeEvent(QResizeEvent* event) override;
+ void resizeEvent(QResizeEvent *event) override;
+ void mixer_created(Mixer *mixer);
public slots:
void transition_clicked(int transition_number);
void channel_clicked(int channel_number);
+ void wb_button_clicked(int channel_number);
void set_transition_names(std::vector<std::string> transition_names);
+ void relayout();
private:
+ bool eventFilter(QObject *watched, QEvent *event) override;
+ void set_white_balance(int channel_number, int x, int y);
+
Ui::MainWindow *ui;
QPushButton *transition_btn1, *transition_btn2, *transition_btn3;
+ std::vector<Ui::Display *> previews;
+ int current_wb_pick_display = -1;
};
+extern MainWindow *global_mainwindow;
+
#endif