class QResizeEvent;
namespace Ui {
+class AudioExpandedView;
class AudioMiniView;
class Display;
class MainWindow;
void set_transition_names(std::vector<std::string> transition_names);
void update_channel_name(Mixer::Output output, const std::string &name);
void update_channel_color(Mixer::Output output, const std::string &color);
- void gain_staging_knob_changed(int value);
+ void gain_staging_knob_changed(unsigned bus_index, int value);
void final_makeup_gain_knob_changed(int value);
void cutoff_knob_changed(int value);
+ void eq_knob_changed(unsigned bus_index, EQBand band, int value);
void limiter_threshold_knob_changed(int value);
- void compressor_threshold_knob_changed(int value);
- void mini_fader_changed(Ui::AudioMiniView *ui, int channel, int value);
+ void compressor_threshold_knob_changed(unsigned bus_index, int value);
+ void mini_fader_changed(int bus, double db_volume);
void reset_meters_button_clicked();
void relayout();
private:
void setup_audio_miniview();
+ void setup_audio_expanded_view();
bool eventFilter(QObject *watched, QEvent *event) override;
void set_white_balance(int channel_number, int x, int y);
+ void update_cutoff_labels(float cutoff_hz);
+ void update_eq_label(unsigned bus_index, EQBand band, float gain_db);
// Called from DiskSpaceEstimator.
void report_disk_space(off_t free_bytes, double estimated_seconds_left);
// Called from the mixer.
- void audio_level_callback(float level_lufs, float peak_db, float global_level_lufs, float range_low_lufs, float range_high_lufs, float gain_staging_db, float final_makeup_gain_db, float correlation);
+ void audio_level_callback(float level_lufs, float peak_db, std::vector<AudioMixer::BusLevel> bus_levels, float global_level_lufs, float range_low_lufs, float range_high_lufs, float final_makeup_gain_db, float correlation);
std::chrono::steady_clock::time_point last_audio_level_callback;
+ void audio_state_changed();
+
Ui::MainWindow *ui;
QLabel *disk_free_label;
QPushButton *transition_btn1, *transition_btn2, *transition_btn3;
std::vector<Ui::Display *> previews;
+ std::vector<Ui::AudioMiniView *> audio_miniviews;
+ std::vector<Ui::AudioExpandedView *> audio_expanded_views;
int current_wb_pick_display = -1;
};