#include <QMainWindow>
#include <string>
#include <vector>
+#include <sys/time.h>
class GLWidget;
class QResizeEvent;
void wb_button_clicked(int channel_number);
void set_transition_names(std::vector<std::string> transition_names);
void cutoff_knob_changed(int value);
+ void limiter_threshold_knob_changed(int value);
+ void compressor_threshold_knob_changed(int value);
+ void reset_meters_button_clicked();
void relayout();
private:
// Called from the mixer.
void audio_level_callback(float level_lufs, float peak_db, float global_level_lufs, float range_low_lufs, float range_high_lufs, float auto_gain_staging_db);
+ timeval last_audio_level_callback{0, 0};
Ui::MainWindow *ui;
QPushButton *transition_btn1, *transition_btn2, *transition_btn3;