class QResizeEvent;
namespace Ui {
+class Display;
class MainWindow;
} // namespace Ui
public slots:
void transition_clicked(int transition_number);
void channel_clicked(int channel_number);
+ void wb_button_clicked(int channel_number);
void set_transition_names(std::vector<std::string> transition_names);
+ void cutoff_knob_changed(int value);
+ void reset_meters_button_clicked();
void relayout();
private:
+ bool eventFilter(QObject *watched, QEvent *event) override;
+ void set_white_balance(int channel_number, int x, int y);
+
+ // Called from the mixer.
+ void audio_level_callback(float level_lufs, float peak_db, float global_level_lufs, float range_low_lufs, float range_high_lufs, float auto_gain_staging_db);
+
Ui::MainWindow *ui;
QPushButton *transition_btn1, *transition_btn2, *transition_btn3;
- std::vector<GLWidget *> previews;
+ std::vector<Ui::Display *> previews;
+ int current_wb_pick_display = -1;
};
extern MainWindow *global_mainwindow;