// Called from the mixer.
void audio_level_callback(float level_lufs, float peak_db, float global_level_lufs, float range_low_lufs, float range_high_lufs, float gain_staging_db, float final_makeup_gain_db, float correlation);
- timeval last_audio_level_callback{0, 0};
+ timespec last_audio_level_callback{0, 0};
Ui::MainWindow *ui;
QPushButton *transition_btn1, *transition_btn2, *transition_btn3;