void set_transition_names(std::vector<std::string> transition_names);
void update_channel_name(Mixer::Output output, const std::string &name);
void update_channel_color(Mixer::Output output, const std::string &color);
- void gain_staging_knob_changed(int value);
+ void gain_staging_knob_changed(unsigned bus_index, int value);
void final_makeup_gain_knob_changed(int value);
void cutoff_knob_changed(int value);
void limiter_threshold_knob_changed(int value);
- void compressor_threshold_knob_changed(int value);
+ void compressor_threshold_knob_changed(unsigned bus_index, int value);
void mini_fader_changed(int bus, double db_volume);
void reset_meters_button_clicked();
void relayout();
void report_disk_space(off_t free_bytes, double estimated_seconds_left);
// Called from the mixer.
- void audio_level_callback(float level_lufs, float peak_db, std::vector<float> bus_level_lufs, float global_level_lufs, float range_low_lufs, float range_high_lufs, float gain_staging_db, float final_makeup_gain_db, float correlation);
+ void audio_level_callback(float level_lufs, float peak_db, std::vector<AudioMixer::BusLevel> bus_levels, float global_level_lufs, float range_low_lufs, float range_high_lufs, float final_makeup_gain_db, float correlation);
std::chrono::steady_clock::time_point last_audio_level_callback;
Ui::MainWindow *ui;