#ifndef MAINWINDOW_H
#define MAINWINDOW_H
+#include "clip_list.h"
+#include "db.h"
+#include "state.pb.h"
+
+#include <mutex>
+#include <QLabel>
+#include <QMainWindow>
#include <stdbool.h>
#include <sys/types.h>
-#include <QMainWindow>
-
-#include "clip_list.h"
+#include <string>
+#include <utility>
namespace Ui {
class MainWindow;
class Player;
-class MainWindow : public QMainWindow
-{
+class MainWindow : public QMainWindow {
Q_OBJECT
public:
MainWindow();
+ // HTTP callback. TODO: Does perhaps not belong to MainWindow?
+ std::pair<std::string, std::string> get_queue_status() const;
+
//private:
Ui::MainWindow *ui;
private:
+ QLabel *disk_free_label;
Player *preview_player, *live_player;
+ DB db;
// State when doing a scrub operation on a timestamp with the mouse.
bool scrubbing = false;
int scrub_row;
int scrub_column;
+ // Used to keep track of small mouse wheel motions on the camera index in the playlist.
+ int last_mousewheel_camera_row = -1;
+ int leftover_angle_degrees = 0;
+
+ // Some operations, notably scrubbing and scrolling, happen in so large increments
+ // that we want to group them instead of saving to disk every single time.
+ // If they happen (ie., we get a callback from the model that it's changed) while
+ // currently_deferring_model_changes, we fire off this timer. If it manages to elapse
+ // before some other event happens, we count the event. (If the other event is of the
+ // same kind, we just fire off the timer anew instead of taking any action.)
+ QTimer *defer_timeout;
+ std::string deferred_change_id;
+ StateProto deferred_state;
+
+ // Before a change that should be deferred (see above), currently_deferring_model_changes
+ // must be set to true, and current_change_id must be given contents describing what's
+ // changed to avoid accidental grouping.
+ bool currently_deferring_model_changes = false;
+ std::string current_change_id;
+
+ mutable std::mutex queue_status_mu;
+ std::string queue_status; // Under queue_status_mu.
+
void cue_in_clicked();
void cue_out_clicked();
void queue_clicked();
void preview_angle_clicked(unsigned stream_idx);
void play_clicked();
void live_player_clip_done();
+ std::pair<Clip, size_t> live_player_get_next_clip();
+ void live_player_clip_progress(const std::map<size_t, double> &progress);
+ void set_output_status(const std::string &status);
void playlist_duplicate();
void playlist_remove();
void playlist_move(int delta);
+ void defer_timer_expired();
+ void content_changed(); // In clip_list or play_list.
+ void state_changed(const StateProto &state); // Called post-filtering.
+
enum Rounding { FIRST_AT_OR_AFTER, LAST_BEFORE };
void preview_single_frame(int64_t pts, unsigned stream_idx, Rounding rounding);
// Also covers when the playlist itself changes.
void playlist_selection_changed();
+ void clip_list_selection_changed(const QModelIndex ¤t, const QModelIndex &previous);
+
void resizeEvent(QResizeEvent *event) override;
bool eventFilter(QObject *watched, QEvent *event) override;
+ void report_disk_space(off_t free_bytes, double estimated_seconds_left);
+ void exit_triggered();
+
+ void highlight_camera_input(int stream_idx);
+
private slots:
void relayout();
};
extern MainWindow *global_mainwindow;
#endif
-