class QResizeEvent;
namespace Ui {
+class AudioMiniView;
class Display;
class MainWindow;
} // namespace Ui
void x264_bitrate_triggered();
void exit_triggered();
void about_triggered();
+ void input_mapping_triggered();
void transition_clicked(int transition_number);
void channel_clicked(int channel_number);
void wb_button_clicked(int channel_number);
void cutoff_knob_changed(int value);
void limiter_threshold_knob_changed(int value);
void compressor_threshold_knob_changed(int value);
+ void mini_fader_changed(Ui::AudioMiniView *ui, int channel, int value);
void reset_meters_button_clicked();
void relayout();