#define MAINWINDOW_H
#include <QMainWindow>
+#include <chrono>
#include <string>
#include <vector>
#include <sys/time.h>
class QResizeEvent;
namespace Ui {
+class AudioMiniView;
class Display;
class MainWindow;
} // namespace Ui
+class QLabel;
class QPushButton;
class MainWindow : public QMainWindow
void x264_bitrate_triggered();
void exit_triggered();
void about_triggered();
+ void input_mapping_triggered();
void transition_clicked(int transition_number);
void channel_clicked(int channel_number);
void wb_button_clicked(int channel_number);
void cutoff_knob_changed(int value);
void limiter_threshold_knob_changed(int value);
void compressor_threshold_knob_changed(int value);
+ void mini_fader_changed(Ui::AudioMiniView *ui, int channel, double db_volume);
void reset_meters_button_clicked();
void relayout();
private:
+ void setup_audio_miniview();
bool eventFilter(QObject *watched, QEvent *event) override;
void set_white_balance(int channel_number, int x, int y);
+ // Called from DiskSpaceEstimator.
+ void report_disk_space(off_t free_bytes, double estimated_seconds_left);
+
// Called from the mixer.
- void audio_level_callback(float level_lufs, float peak_db, float global_level_lufs, float range_low_lufs, float range_high_lufs, float gain_staging_db, float final_makeup_gain_db, float correlation);
- timespec last_audio_level_callback{0, 0};
+ void audio_level_callback(float level_lufs, float peak_db, std::vector<float> bus_level_lufs, float global_level_lufs, float range_low_lufs, float range_high_lufs, float gain_staging_db, float final_makeup_gain_db, float correlation);
+ std::chrono::steady_clock::time_point last_audio_level_callback;
Ui::MainWindow *ui;
+ QLabel *disk_free_label;
QPushButton *transition_btn1, *transition_btn2, *transition_btn3;
std::vector<Ui::Display *> previews;
+ std::vector<Ui::AudioMiniView *> audio_miniviews;
int current_wb_pick_display = -1;
};