optional MIDIControllerProto compressor_threshold = 6;
optional MIDIControllerProto fader = 7;
- // TODO: Add mute and cue? (Of course, we should those to the UI before
- // making them MIDI controllable.)
- optional MIDIButtonProto toggle_locut = 8;
- optional MIDIButtonProto toggle_auto_gain_staging = 9;
- optional MIDIButtonProto toggle_compressor = 10;
- optional MIDIButtonProto clear_peak = 11;
+ optional MIDIButtonProto toggle_mute = 8;
+ optional MIDIButtonProto toggle_locut = 9;
+ optional MIDIButtonProto toggle_auto_gain_staging = 10;
+ optional MIDIButtonProto toggle_compressor = 11;
+ optional MIDIButtonProto clear_peak = 12;
// These are really global (controller bank change affects all buss),
// but it's not uncommon that we'd want one button per bus to switch banks.
// E.g., if the user binds the “mute” button to “next bank”, they'd want every
// mute button on the mixer to do that, so they need one mapping per bus.
- optional MIDIButtonProto prev_bank = 12;
- optional MIDIButtonProto next_bank = 13;
- optional MIDIButtonProto select_bank_1 = 14;
- optional MIDIButtonProto select_bank_2 = 15;
- optional MIDIButtonProto select_bank_3 = 16;
- optional MIDIButtonProto select_bank_4 = 17;
- optional MIDIButtonProto select_bank_5 = 18;
- optional MIDIButtonProto toggle_limiter = 19;
- optional MIDIButtonProto toggle_auto_makeup_gain = 20;
+ optional MIDIButtonProto prev_bank = 13;
+ optional MIDIButtonProto next_bank = 14;
+ optional MIDIButtonProto select_bank_1 = 15;
+ optional MIDIButtonProto select_bank_2 = 16;
+ optional MIDIButtonProto select_bank_3 = 17;
+ optional MIDIButtonProto select_bank_4 = 18;
+ optional MIDIButtonProto select_bank_5 = 19;
+ optional MIDIButtonProto toggle_limiter = 20;
+ optional MIDIButtonProto toggle_auto_makeup_gain = 21;
// These are also global (they belong to the master bus), and unlike
// the bank change commands, one would usually have only one of each,
// but there's no reason to limit them to one each, and the editor UI
// becomes simpler if they are the treated the same way as the bank
// commands.
- optional MIDIControllerProto locut = 21;
- optional MIDIControllerProto limiter_threshold = 22;
- optional MIDIControllerProto makeup_gain = 23;
+ optional MIDIControllerProto locut = 22;
+ optional MIDIControllerProto limiter_threshold = 23;
+ optional MIDIControllerProto makeup_gain = 24;
// Per-bus lights.
- optional MIDILightProto locut_is_on = 24;
- optional MIDILightProto auto_gain_staging_is_on = 25;
- optional MIDILightProto compressor_is_on = 26;
- optional MIDILightProto has_peaked = 27;
+ optional MIDILightProto is_muted = 25;
+ optional MIDILightProto locut_is_on = 26;
+ optional MIDILightProto auto_gain_staging_is_on = 27;
+ optional MIDILightProto compressor_is_on = 28;
+ optional MIDILightProto has_peaked = 29;
// Global lights. Same logic as above for why they're in this proto.
- optional MIDILightProto bank_1_is_selected = 28;
- optional MIDILightProto bank_2_is_selected = 29;
- optional MIDILightProto bank_3_is_selected = 30;
- optional MIDILightProto bank_4_is_selected = 31;
- optional MIDILightProto bank_5_is_selected = 32;
- optional MIDILightProto limiter_is_on = 33;
- optional MIDILightProto auto_makeup_gain_is_on = 34;
+ optional MIDILightProto bank_1_is_selected = 30;
+ optional MIDILightProto bank_2_is_selected = 31;
+ optional MIDILightProto bank_3_is_selected = 32;
+ optional MIDILightProto bank_4_is_selected = 33;
+ optional MIDILightProto bank_5_is_selected = 34;
+ optional MIDILightProto limiter_is_on = 35;
+ optional MIDILightProto auto_makeup_gain_is_on = 36;
}
// The top-level protobuf, containing all the bus mappings, as well as
optional int32 fader_bank = 7;
// Bus button banks.
- optional int32 toggle_locut_bank = 8;
- optional int32 toggle_auto_gain_staging_bank = 9;
- optional int32 toggle_compressor_bank = 10;
- optional int32 clear_peak_bank = 11;
+ optional int32 toggle_mute_bank = 8;
+ optional int32 toggle_locut_bank = 9;
+ optional int32 toggle_auto_gain_staging_bank = 10;
+ optional int32 toggle_compressor_bank = 11;
+ optional int32 clear_peak_bank = 12;
// Global controller banks.
- optional int32 locut_bank = 12;
- optional int32 limiter_threshold_bank = 13;
- optional int32 makeup_gain_bank = 14;
+ optional int32 locut_bank = 13;
+ optional int32 limiter_threshold_bank = 14;
+ optional int32 makeup_gain_bank = 15;
// Global buttons.
- optional int32 toggle_limiter_bank = 15;
- optional int32 toggle_auto_makeup_gain_bank = 16;
+ optional int32 toggle_limiter_bank = 16;
+ optional int32 toggle_auto_makeup_gain_bank = 17;
- repeated MIDIMappingBusProto bus_mapping = 17;
+ repeated MIDIMappingBusProto bus_mapping = 18;
}