#include "mirror_effect.h"
#include "util.h"
-MirrorEffect::MirrorEffect()
-{
-}
+using namespace std;
-std::string MirrorEffect::output_vertex_shader()
+MirrorEffect::MirrorEffect()
{
- return read_file("mirror_effect.vert");
}
-std::string MirrorEffect::output_fragment_shader()
+string MirrorEffect::output_fragment_shader()
{
- return read_file("identity.frag");
+ return read_file("mirror_effect.frag");
}