#include "effect.h"
+namespace movit {
+
class MirrorEffect : public Effect {
public:
MirrorEffect();
virtual bool needs_linear_light() const { return false; }
virtual bool needs_srgb_primaries() const { return false; }
virtual AlphaHandling alpha_handling() const { return DONT_CARE_ALPHA_TYPE; }
+ virtual bool one_to_one_sampling() const { return true; }
};
+} // namespace movit
+
#endif // !defined(_MOVIT_MIRROR_EFFECT_H)