-#ifndef _MIRROR_EFFECT_H
-#define _MIRROR_EFFECT_H 1
+#ifndef _MOVIT_MIRROR_EFFECT_H
+#define _MOVIT_MIRROR_EFFECT_H 1
// A simple horizontal mirroring.
+#include <string>
+
#include "effect.h"
+namespace movit {
+
class MirrorEffect : public Effect {
public:
MirrorEffect();
- std::string output_fragment_shader();
+ std::string effect_type_id() const override { return "MirrorEffect"; }
+ std::string output_fragment_shader() override;
+
+ bool needs_linear_light() const override { return false; }
+ bool needs_srgb_primaries() const override { return false; }
+ AlphaHandling alpha_handling() const override { return DONT_CARE_ALPHA_TYPE; }
+ bool one_to_one_sampling() const override { return true; }
};
-#endif // !defined(_MIRROR_EFFECT_H)
+} // namespace movit
+
+#endif // !defined(_MOVIT_MIRROR_EFFECT_H)