// Unit tests for MixEffect.
-#include <GL/glew.h>
+#include <epoxy/gl.h>
#include "effect_chain.h"
#include "gtest/gtest.h"
#include "mix_effect.h"
#include "test_util.h"
+namespace movit {
+
TEST(MixEffectTest, FiftyFiftyMix) {
float data_a[] = {
0.0f, 0.25f,
expect_equal(expected_data, out_data, 2, 2);
}
+
+} // namespace movit