#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
+#include <sys/resource.h>
#include <sys/time.h>
#include <time.h>
#include <algorithm>
#include <thread>
#include <utility>
#include <vector>
-#include <arpa/inet.h>
-#include <sys/time.h>
-#include <sys/resource.h>
#include "bmusb/bmusb.h"
#include "bmusb/fake_capture.h"
#include "defs.h"
#include "disk_space_estimator.h"
#include "flags.h"
-#include "video_encoder.h"
#include "pbo_frame_allocator.h"
#include "ref_counted_gl_sync.h"
#include "timebase.h"
+#include "video_encoder.h"
class QOpenGLContext;