#include <movit/image_format.h>
#include <movit/init.h>
#include <movit/resource_pool.h>
+#include <pthread.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
void Mixer::thread_func()
{
+ pthread_setname_np(pthread_self(), "Mixer_OpenGL");
+
eglBindAPI(EGL_OPENGL_API);
QOpenGLContext *context = create_context(mixer_surface);
if (!make_current(context, mixer_surface)) {
void Mixer::audio_thread_func()
{
+ pthread_setname_np(pthread_self(), "Mixer_Audio");
+
while (!should_quit) {
AudioTask task;