double loudness_range_high = r128.range_max();
audio_level_callback(loudness_s, 20.0 * log10(peak),
- loudness_i, loudness_range_low, loudness_range_high);
+ loudness_i, loudness_range_low, loudness_range_high,
+ last_gain_staging_db);
}
for (unsigned card_index = 1; card_index < num_cards; ++card_index) {
float release_time = 10.0f;
float makeup_gain = pow(10.0f, 28.0f / 20.0f); // +28 dB takes us to -12 dBFS.
level_compressor.process(samples_out.data(), samples_out.size() / 2, threshold, ratio, attack_time, release_time, makeup_gain);
+ last_gain_staging_db = 20.0 * log10(level_compressor.get_attenuation() * makeup_gain);
#if 0
printf("level=%f (%+5.2f dBFS) attenuation=%f (%+5.2f dB) end_result=%+5.2f dB\n",
- compressor.get_level(), 20.0 * log10(compressor.get_level()),
- compressor.get_attenuation(), 20.0 * log10(compressor.get_attenuation()),
- 20.0 * log10(compressor.get_level() * compressor.get_attenuation() * makeup_gain));
+ level_compressor.get_level(), 20.0 * log10(level_compressor.get_level()),
+ level_compressor.get_attenuation(), 20.0 * log10(level_compressor.get_attenuation()),
+ 20.0 * log10(level_compressor.get_level() * level_compressor.get_attenuation() * makeup_gain));
#endif
// Find peak and R128 levels.