]> git.sesse.net Git - nageru/blobdiff - mixer.cpp
Fix some compilation errors with Movit from packages.
[nageru] / mixer.cpp
index 4b92041396bb896f67fa806c171d5edc7340c88b..c92d9787099a6cee6ab4ef160271c80fe1aa4df2 100644 (file)
--- a/mixer.cpp
+++ b/mixer.cpp
@@ -4,11 +4,11 @@
 
 #include <assert.h>
 #include <epoxy/egl.h>
-#include <init.h>
 #include <movit/effect_chain.h>
 #include <movit/effect_util.h>
 #include <movit/flat_input.h>
 #include <movit/image_format.h>
+#include <movit/init.h>
 #include <movit/resource_pool.h>
 #include <movit/util.h>
 #include <stdint.h>
@@ -167,7 +167,26 @@ Mixer::Mixer(const QSurfaceFormat &format, unsigned num_cards)
        // Set up stuff for NV12 conversion.
 
        // Cb/Cr shader.
-       string cbcr_vert_shader = read_file("vs-cbcr.130.vert");
+       string cbcr_vert_shader =
+               "#version 130 \n"
+               " \n"
+               "in vec2 position; \n"
+               "in vec2 texcoord; \n"
+               "out vec2 tc0; \n"
+               "uniform vec2 foo_chroma_offset_0; \n"
+               " \n"
+               "void main() \n"
+               "{ \n"
+               "    // The result of glOrtho(0.0, 1.0, 0.0, 1.0, 0.0, 1.0) is: \n"
+               "    // \n"
+               "    //   2.000  0.000  0.000 -1.000 \n"
+               "    //   0.000  2.000  0.000 -1.000 \n"
+               "    //   0.000  0.000 -2.000 -1.000 \n"
+               "    //   0.000  0.000  0.000  1.000 \n"
+               "    gl_Position = vec4(2.0 * position.x - 1.0, 2.0 * position.y - 1.0, -1.0, 1.0); \n"
+               "    vec2 flipped_tc = texcoord; \n"
+               "    tc0 = flipped_tc + foo_chroma_offset_0; \n"
+               "} \n";
        string cbcr_frag_shader =
                "#version 130 \n"
                "in vec2 tc0; \n"
@@ -692,6 +711,11 @@ void Mixer::process_audio_one_frame(int64_t frame_pts_int, int num_samples)
 {
        vector<float> samples_card;
        vector<float> samples_out;
+
+       // TODO: Allow mixing audio from several sources.
+       unsigned selected_audio_card = theme->map_signal(audio_source_channel);
+       assert(selected_audio_card < num_cards);
+
        for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
                samples_card.resize(num_samples * 2);
                {
@@ -700,8 +724,7 @@ void Mixer::process_audio_one_frame(int64_t frame_pts_int, int num_samples)
                                printf("Card %d reported previous underrun.\n", card_index);
                        }
                }
-               // TODO: Allow using audio from the other card(s) as well.
-               if (card_index == 0) {
+               if (card_index == selected_audio_card) {
                        samples_out = move(samples_card);
                }
        }