enum Output {
OUTPUT_LIVE = 0,
OUTPUT_PREVIEW,
- OUTPUT_INPUT0,
- OUTPUT_INPUT1,
- OUTPUT_INPUT2,
- OUTPUT_INPUT3,
- NUM_OUTPUTS
+ OUTPUT_INPUT0, // 1, 2, 3, up to 15 follow numerically.
+ NUM_OUTPUTS = 18
};
struct DisplayFrame {
return theme->get_num_channels();
}
+ std::string get_channel_name(unsigned channel) const
+ {
+ return theme->get_channel_name(channel);
+ }
+
+ bool get_supports_set_wb(unsigned channel) const
+ {
+ return theme->get_supports_set_wb(channel);
+ }
+
+ void set_wb(unsigned channel, double r, double g, double b) const
+ {
+ theme->set_wb(channel, r, g, b);
+ }
+
private:
void bm_frame(unsigned card_index, uint16_t timecode,
FrameAllocator::Frame video_frame, size_t video_offset, uint16_t video_format,
FrameAllocator::Frame audio_frame, size_t audio_offset, uint16_t audio_format);
void place_rectangle(movit::Effect *resample_effect, movit::Effect *padding_effect, float x0, float y0, float x1, float y1);
void thread_func();
+ void process_audio_one_frame();
void subsample_chroma(GLuint src_tex, GLuint dst_dst);
void release_display_frame(DisplayFrame *frame);
double pts() { return double(pts_int) / TIMEBASE; }
QSurface *surface;
QOpenGLContext *context;
- bool new_data_ready = false; // Whether new_frame and new_frame_audio contains anything.
+ bool new_data_ready = false; // Whether new_frame contains anything.
bool should_quit = false;
RefCountedFrame new_frame;
GLsync new_data_ready_fence; // Whether new_frame is ready for rendering.
- std::vector<float> new_frame_audio;
std::condition_variable new_data_ready_changed; // Set whenever new_data_ready is changed.
unsigned dropped_frames = 0; // Before new_frame.